Popup debugging log scripts and sessions included in dev environment.

mac-build
sigonasr2 8 months ago
parent 64a52d6910
commit dbe79f2fac
  1. 5
      Adventures in Lestoria/Adventures in Lestoria.vcxproj
  2. 1
      Adventures in Lestoria/Adventures in Lestoria.vcxproj.filters
  3. 4
      Adventures in Lestoria/SettingsWindow.cpp
  4. 2
      Adventures in Lestoria/Version.h
  5. 2
      read_debug_log.ps1
  6. BIN
      x64/Release/Adventures in Lestoria.exe

@ -206,6 +206,10 @@
<Command>
</Command>
</PostBuildEvent>
<CustomBuildStep>
<Command>
</Command>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Emscripten|Win32'">
<Link>
@ -844,6 +848,7 @@
<ClCompile Include="Wolf.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\read_debug_log.ps1" />
<None Include="ClassDiagram.cd" />
<None Include="ClassDiagram2.cd" />
<None Include="cpp.hint" />

@ -1009,6 +1009,7 @@
<None Include="steam\steam_api.json">
<Filter>Header Files\steam</Filter>
</None>
<None Include="..\read_debug_log.ps1" />
</ItemGroup>
<ItemGroup>
<Text Include="InitialConcept.txt">

@ -249,7 +249,7 @@ void Menu::InitializeSettingsWindow(){
{game->KEY_CONFIRM,{"Select",[](MenuType type){}}},
}
,{ //Button Navigation Rules
{"BGM Slider",{
{"BGM Slider",{
.up="Go Back",
.down="SFX Slider",}},
{"SFX Slider",{
@ -260,7 +260,7 @@ void Menu::InitializeSettingsWindow(){
.down="Screen Shake Checkbox",
.left="Show Max Mana Checkbox",
.right="Show Max Mana Checkbox",}},
{"Show Max Mana Checkbox",{
{"Show Max Mana Checkbox",{
.up="SFX Slider",
.down="Terrain Collision Boxes Checkbox",
.left="Show Max HP Checkbox",

@ -39,7 +39,7 @@ All rights reserved.
#define VERSION_MAJOR 1
#define VERSION_MINOR 0
#define VERSION_PATCH 0
#define VERSION_BUILD 8492
#define VERSION_BUILD 8507
#define stringify(a) stringify_(a)
#define stringify_(a) #a

@ -0,0 +1,2 @@
clear
Get-Content "Adventures in Lestoria/debug.log" -Wait
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