diff --git a/Adventures in Lestoria/AdventuresInLestoria.cpp b/Adventures in Lestoria/AdventuresInLestoria.cpp index 9284d75c..00d44098 100644 --- a/Adventures in Lestoria/AdventuresInLestoria.cpp +++ b/Adventures in Lestoria/AdventuresInLestoria.cpp @@ -2102,8 +2102,6 @@ void AiL::RenderHud(){ const float vignetteTotalDisplayTime="Interface.Vignette Appearance Time"_F+"Interface.Vignette Fadeout Time"_F; if(vignetteDisplayTime<"Interface.Vignette Fadeout Time"_F)vignetteOverlayCol.a=util::lerp(0,255,vignetteDisplayTime/"Interface.Vignette Fadeout Time"_F); DrawDecal({0,0},GFX["vignette.png"].Decal(),{1.f,1.f},vignetteOverlayCol); - - DrawStringDecal({},std::to_string(player->GetMoveSpdMult())); } void AiL::RenderCooldowns(){ diff --git a/Adventures in Lestoria/State_OverworldMap.cpp b/Adventures in Lestoria/State_OverworldMap.cpp index 2fceb5e0..48f96269 100644 --- a/Adventures in Lestoria/State_OverworldMap.cpp +++ b/Adventures in Lestoria/State_OverworldMap.cpp @@ -67,12 +67,6 @@ void State_OverworldMap::OnStateChange(GameState*prevState){ game->ResetCompletedStageFlag(); - justUnlockedChapter2=false; - if(Unlock::IsUnlocked("STORY_1_3")&&game->GetCurrentChapter()==1){ - game->SetChapter(2); - justUnlockedChapter2=true; - } - game->LoadLevel("WORLD_MAP"); }; void State_OverworldMap::OnLevelLoad(){ @@ -80,7 +74,6 @@ void State_OverworldMap::OnLevelLoad(){ Menu::CloseAllMenus(); } game->GetPlayer()->ForceSetPos(currentConnectionPoint->rect.pos+currentConnectionPoint->rect.size/2+vf2d{0,16}); - if(justUnlockedChapter2)SetStageMarker("Player.Chapter 2 Unlock Set Location"_S); playerTargetPos=currentConnectionPoint->rect.pos+currentConnectionPoint->rect.size/2+vf2d{0,16}; game->GetPlayer()->UpdateWalkingAnimation(DOWN); game->GetPlayer()->SetState(State::FORCE_WALK); diff --git a/Adventures in Lestoria/State_OverworldMap.h b/Adventures in Lestoria/State_OverworldMap.h index 34dbc6ef..85288819 100644 --- a/Adventures in Lestoria/State_OverworldMap.h +++ b/Adventures in Lestoria/State_OverworldMap.h @@ -48,7 +48,6 @@ class State_OverworldMap:public GameState{ const float playerMoveSpd=48.0; bool analogMove=false; float mosaicAmt=0.f; - bool justUnlockedChapter2{false}; public: State_OverworldMap(); static std::vectorconnections; diff --git a/Adventures in Lestoria/Version.h b/Adventures in Lestoria/Version.h index d6c7bffc..c8be3b6d 100644 --- a/Adventures in Lestoria/Version.h +++ b/Adventures in Lestoria/Version.h @@ -39,7 +39,7 @@ All rights reserved. #define VERSION_MAJOR 1 #define VERSION_MINOR 3 #define VERSION_PATCH 0 -#define VERSION_BUILD 11916 +#define VERSION_BUILD 11917 #define stringify(a) stringify_(a) #define stringify_(a) #a diff --git a/Adventures in Lestoria/VisualNovel.cpp b/Adventures in Lestoria/VisualNovel.cpp index 14d97075..da9cb1f2 100644 --- a/Adventures in Lestoria/VisualNovel.cpp +++ b/Adventures in Lestoria/VisualNovel.cpp @@ -94,6 +94,7 @@ void VisualNovel::Initialize(){ if(currentStory.find('=')!=std::string::npos)ERR("Story name "<(arguments[0])); + data.emplace_back(std::make_unique(arguments[0])); }else if(line.find("{BACKGROUND")!=std::string::npos){//Background command if(arguments.size()!=1)ERR("Arguments size is "<(arguments)); + data.emplace_back(std::make_unique(arguments)); }else if(line.find("{RIGHT")!=std::string::npos){//Right command AddImagesForLoading(arguments); - data.push_back(std::make_unique(arguments)); + data.emplace_back(std::make_unique(arguments)); }else if(line.find("{PAUSE")!=std::string::npos){//Pause command if(arguments.size()!=0)ERR("Arguments size is "<()); + data.emplace_back(std::make_unique()); }else if(line.find("{AUDIOPITCH")!=std::string::npos){//Pause command if(arguments.size()!=1)ERR("Arguments size is "<(arguments[0])); + data.emplace_back(std::make_unique(arguments[0])); }else if(line.find("{BGM")!=std::string::npos){//Pause command if(arguments.size()!=1)ERR("Arguments size is "<(arguments[0])); + data.emplace_back(std::make_unique(arguments[0])); + }else + if(line.find("{CHAPTER")!=std::string::npos){//Pause command + if(arguments.size()!=1)ERR("Arguments size is "<(std::stoi(arguments[0]))); + }else + if(line.find("{SETPLAYERWORLDLOC")!=std::string::npos){//Pause command + if(arguments.size()<1)ERR("Arguments size is "<(connectionPointName)); }else{ ERR("Unknown command "<GetCurrentChapter()SetChapter(chapterUnlocked); + vn.newChapterUnlocked=true; + } + vn.ExecuteNextCommand(); +} +ChapterCommand::ChapterCommand(int chapterUnlocked) +:chapterUnlocked(chapterUnlocked){} +CommandType::CommandType ChapterCommand::GetType(){return CommandType::CHAPTER;} + +void SetPlayerWorldLocCommand::Execute(VisualNovel&vn){ + if(vn.newChapterUnlocked)State_OverworldMap::SetStageMarker(connectionPointName); + vn.ExecuteNextCommand(); +} +SetPlayerWorldLocCommand::SetPlayerWorldLocCommand(std::string connectionPointName) +:connectionPointName(connectionPointName){} +CommandType::CommandType SetPlayerWorldLocCommand::GetType(){return CommandType:: SET_OVERWORLD_LOC;} \ No newline at end of file diff --git a/Adventures in Lestoria/VisualNovel.h b/Adventures in Lestoria/VisualNovel.h index c1dfbdb6..2cd96bbe 100644 --- a/Adventures in Lestoria/VisualNovel.h +++ b/Adventures in Lestoria/VisualNovel.h @@ -56,6 +56,8 @@ namespace CommandType{ LOCATION, AUDIOPITCH, BGM, + CHAPTER, //Change chapters + SET_OVERWORLD_LOC, //Set the overworld stage plate the player will be on. }; } @@ -141,6 +143,22 @@ public: CommandType::CommandType GetType()final override; }; +class ChapterCommand final:public Command{ + int chapterUnlocked; +public: + void Execute(VisualNovel&vn)override; + ChapterCommand(int chapterUnlocked); + CommandType::CommandType GetType()final override; +}; + +class SetPlayerWorldLocCommand final:public Command{ + std::string connectionPointName; +public: + void Execute(VisualNovel&vn)override; + SetPlayerWorldLocCommand(std::string connectionPointName); + CommandType::CommandType GetType()final override; +}; + class VisualNovel{ friend class State_Story; friend class State_Dialog; @@ -154,6 +172,8 @@ class VisualNovel{ friend class DialogCommand; friend class PauseCommand; friend class AudioPitchCommand; + friend class ChapterCommand; + friend class SetPlayerWorldLocCommand; std::string storyLevel; std::u32string speakerDisplayName=U""; std::u32string actualSpeakerName=U""; @@ -176,6 +196,7 @@ class VisualNovel{ static constexpr float maxTextScrollTime=1.0f; float audioPitch=1.f; std::functiondialogFinishedCallbackFunc{[](){}}; + bool newChapterUnlocked{false}; public: static Font font,narratorFont,locationFont; private: diff --git a/Adventures in Lestoria/assets/Campaigns/World_Map.tmx b/Adventures in Lestoria/assets/Campaigns/World_Map.tmx index 128952bd..ac336249 100644 --- a/Adventures in Lestoria/assets/Campaigns/World_Map.tmx +++ b/Adventures in Lestoria/assets/Campaigns/World_Map.tmx @@ -1,5 +1,5 @@ - + @@ -483,18 +483,18 @@ 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at when chapter 2 is unlocked. - Chapter 2 Unlock Set Location = Camp II - # Player Class Minimap Image offset Minimap Image Offset = 12,11 diff --git a/Adventures in Lestoria/assets/config/story/Chapter 1.txt b/Adventures in Lestoria/assets/config/story/Chapter 1.txt index e86aaa12..b9d80471 100644 --- a/Adventures in Lestoria/assets/config/story/Chapter 1.txt +++ b/Adventures in Lestoria/assets/config/story/Chapter 1.txt @@ -374,3 +374,6 @@ Finally. Sunlight. You managed to escape the cave uninjured. Together with the #FFBF00Stone Cube#FFFFFF you leave the Forest behind. +{CHAPTER 2} +//NOTE: SETPLAYERWORLDLOC only sets the location if a CHAPTER change occurs. If the player already reached the chapter, this will not cause a world location change. +{SETPLAYERWORLDLOC Camp II} \ No newline at end of file diff --git a/Adventures in Lestoria/assets/config/story/Chapter 2.txt b/Adventures in Lestoria/assets/config/story/Chapter 2.txt index 8d32c879..712e5771 100644 --- a/Adventures in Lestoria/assets/config/story/Chapter 2.txt +++ b/Adventures in Lestoria/assets/config/story/Chapter 2.txt @@ -36,3 +36,6 @@ Hi Hi +{CHAPTER 3} +//NOTE: SETPLAYERWORLDLOC only sets the location if a CHAPTER change occurs. If the player already reached the chapter, this will not cause a world location change. +{SETPLAYERWORLDLOC Camp III} \ No newline at end of file diff --git a/x64/Release/Adventures in Lestoria.exe b/x64/Release/Adventures in Lestoria.exe index 6c4d2c82..d3db6b89 100644 Binary files a/x64/Release/Adventures in Lestoria.exe and b/x64/Release/Adventures in Lestoria.exe differ