@ -1608,6 +1608,7 @@ namespace olc
std : : string PixelGameEngine : : White ;
std : : string PixelGameEngine : : Black ;
std : : string PixelGameEngine : : Reset ; //Will render the original color provided when used.
// O------------------------------------------------------------------------------O
// | olc::Pixel IMPLEMENTATION |
// O------------------------------------------------------------------------------O
@ -6437,6 +6438,17 @@ namespace olc
private :
HWND olc_hWnd = nullptr ;
std : : wstring wsAppName ;
static RECT resultRect ;
static bool monitorFound ;
static BOOL CALLBACK monitorCallback ( HMONITOR monitor , HDC deviceContext , LPRECT rectPtr , LPARAM data ) {
monitorFound = true ;
tagMONITORINFO monitorInfo ;
monitorInfo . cbSize = sizeof ( MONITORINFO ) ;
GetMonitorInfoA ( monitor , & monitorInfo ) ;
resultRect = monitorInfo . rcWork ;
return FALSE ; //Return false here because we will use the first monitor that EnumDisplayMonitors gives us. By returning false, we are ending the enumeration immediately.
} ;
std : : wstring ConvertS2W ( std : : string s )
{
@ -6526,6 +6538,24 @@ namespace olc
olc_hWnd = CreateWindowEx ( dwExStyle , olcT ( " OLC_PIXEL_GAME_ENGINE " ) , olcT ( " " ) , dwStyle ,
vTopLeft . x , vTopLeft . y , width , height , NULL , NULL , GetModuleHandle ( nullptr ) , this ) ;
monitorFound = false ; //After calling EnumDisplayMonitors, monitorCallback will set this variable to true if the clipping rectangle region intersects any monitor.
RECT monitorClippingRect { vTopLeft . x , vTopLeft . y , vTopLeft . x + width , vTopLeft . y + height } ;
EnumDisplayMonitors ( NULL , & monitorClippingRect , monitorCallback , NULL ) ;
if ( monitorFound ) {
vTopLeft . x = std : : clamp ( long ( vTopLeft . x ) , resultRect . left , resultRect . right ) ;
vTopLeft . y = std : : clamp ( long ( vTopLeft . y ) , resultRect . top , resultRect . bottom ) ;
int monitorWidth = resultRect . right - resultRect . left ;
int monitorHeight = resultRect . bottom - resultRect . top ;
bool rightEdgeOutsideBounds_AND_windowWidthFitsOnScreen = vTopLeft . x + width > resultRect . right & & width < monitorWidth ;
if ( rightEdgeOutsideBounds_AND_windowWidthFitsOnScreen ) vTopLeft . x = resultRect . left + ( monitorWidth - width ) ;
bool topEdgeOutsideBounds_AND_windowHeightFitsOnScreen = vTopLeft . y + height > resultRect . bottom & & height < monitorHeight ;
if ( topEdgeOutsideBounds_AND_windowHeightFitsOnScreen ) vTopLeft . y = resultRect . top + ( monitorHeight - height ) ;
} else vTopLeft = { 0 , 0 } ; //We just give up and put the window back to the default location.
MoveWindow ( olc_hWnd , vTopLeft . x , vTopLeft . y , width , height , false ) ; //A hack to get the window's position updated in the correct spot (WM_MOVE reports the correct upper-left corner of the client area)
DragAcceptFiles ( olc_hWnd , true ) ;
@ -6612,14 +6642,32 @@ namespace olc
}
return olc : : OK ;
}
virtual void SetWindowPos ( vi2d pos ) override {
if ( ! ptrPGE - > IsFullscreen ( ) ) {
RECT rWndRect = { 0 , 0 , ptrPGE - > GetWindowSize ( ) . x , ptrPGE - > GetWindowSize ( ) . y } ;
int width = rWndRect . right - rWndRect . left ;
int height = rWndRect . bottom - rWndRect . top ;
MoveWindow ( olc_hWnd , pos . x , pos . y , width , height , true ) ;
int windowWidth = rWndRect . right - rWndRect . left ;
int windowHeight = rWndRect . bottom - rWndRect . top ;
monitorFound = false ; //After calling EnumDisplayMonitors, monitorCallback will set this variable to true if the clipping rectangle region intersects any monitor.
RECT monitorClippingRect { pos . x , pos . y , pos . x + windowWidth , pos . y + windowHeight } ;
EnumDisplayMonitors ( NULL , & monitorClippingRect , monitorCallback , NULL ) ;
if ( monitorFound ) {
pos . x = std : : clamp ( long ( pos . x ) , resultRect . left , resultRect . right ) ;
pos . y = std : : clamp ( long ( pos . y ) , resultRect . top , resultRect . bottom ) ;
int monitorWidth = resultRect . right - resultRect . left ;
int monitorHeight = resultRect . bottom - resultRect . top ;
bool rightEdgeOutsideBounds_AND_windowWidthFitsOnScreen = pos . x + windowWidth > resultRect . right & & windowWidth < monitorWidth ;
if ( rightEdgeOutsideBounds_AND_windowWidthFitsOnScreen ) pos . x = resultRect . left + ( monitorWidth - windowWidth ) ;
bool topEdgeOutsideBounds_AND_windowHeightFitsOnScreen = pos . y + windowHeight > resultRect . bottom & & windowHeight < monitorHeight ;
if ( topEdgeOutsideBounds_AND_windowHeightFitsOnScreen ) pos . y = resultRect . top + ( monitorHeight - windowHeight ) ;
} else pos = { 0 , 0 } ; //We just give up and put the window back to the default location.
MoveWindow ( olc_hWnd , pos . x , pos . y , windowWidth , windowHeight , true ) ;
}
}
virtual void SetWindowSize ( vi2d size ) override {
@ -6746,6 +6794,9 @@ namespace olc
return DefWindowProc ( hWnd , uMsg , wParam , lParam ) ;
}
} ;
RECT Platform_Windows : : resultRect ;
bool Platform_Windows : : monitorFound = false ;
}
# endif
// O------------------------------------------------------------------------------O