Use smaller images for class character/visual novel sprites. Release Build 9020.
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@ -2675,6 +2675,7 @@ const MapName&AiL::GetCurrentLevel()const{
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}
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void AiL::ChangePlayerClass(Class cl){
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if(game->GetPlayer()->GetClass()==cl)return;
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Ability itemAbility1=player->useItem1;
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Ability itemAbility2=player->useItem2;
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Ability itemAbility3=player->useItem3;
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@ -39,7 +39,7 @@ All rights reserved.
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 2
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#define VERSION_PATCH 0
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#define VERSION_BUILD 9019
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#define VERSION_BUILD 9020
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#define stringify(a) stringify_(a)
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#define stringify_(a) #a
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