From cb28ab82aac11464a52584bbc40d8df440bc6060 Mon Sep 17 00:00:00 2001 From: sigonasr2 Date: Thu, 19 Dec 2024 14:58:42 -0600 Subject: [PATCH] Update 'Adventures in Lestoria/TODO.txt' --- Adventures in Lestoria/TODO.txt | 24 +++++++++++------------- 1 file changed, 11 insertions(+), 13 deletions(-) diff --git a/Adventures in Lestoria/TODO.txt b/Adventures in Lestoria/TODO.txt index 80767a0b..3acefa50 100644 --- a/Adventures in Lestoria/TODO.txt +++ b/Adventures in Lestoria/TODO.txt @@ -1,26 +1,24 @@ -Add unconscious monster state. +New Item/Accessory Graphics! -DEMO -==== +Ghost of Pirate Captain Boss Graphics +Ghost of Pirate Captain Boss Implementation -Finish Octopus Boss +Fix up Octopus Boss Facing Animations +Add attack sound effects for Octopus boss Fight Arena -Add Sherman and Blacksmith story images +Chapter 5 wont have a bonus boss instead there will be the endless arena. During the campaign there will be a 5 or 10 waves easy introduction after chapter 5 is cleared the endless mode unlocks. +You get placed in an arena that changes every 5 waves visually and spawns random monsters that stack up a buff every wave. -Have all song ideas by Nov 1st -- Chapter 3 boss outro -- Chapter 4 Stage + boss + outro -- Chapter 5 Stage + boss + outro +Instead of the area buffs i switched to giving highest exp and locking extra lore behind first time wave completions. -Start with a list of all positions, if something matches up remove from list. Remaining items are unoccupied. +DEMO +==== -Chapter 5 wont have a bonus boss instead there will be the endless arena. During the campaign there will be a 5 or 10 waves easy introduction after chapter 5 is cleared the endless mode unlocks. -You get placed in an arena that changes every 5 waves visually and spawns random monsters that stack up a buff every wave. +Add Sherman and Blacksmith story images -Instead of the area buffs i switched to giving highest exp and locking extra lore behind first time wave completions. Adding new class animations ===========================