diff --git a/Adventures in Lestoria/AdventuresInLestoria.cpp b/Adventures in Lestoria/AdventuresInLestoria.cpp index 5a140108..400d7080 100644 --- a/Adventures in Lestoria/AdventuresInLestoria.cpp +++ b/Adventures in Lestoria/AdventuresInLestoria.cpp @@ -2325,6 +2325,7 @@ void AiL::_PrepareLevel(MapName map,MusicChange changeMusic){ GetPlayer()->_SetIframes(0.f); GetPlayer()->SetInvisible(false); GetPlayer()->ResetVelocity(); + GetPlayer()->RemoveAllBuffs(); STEAMINPUT( //This is kind of a hack to refresh the in-game controls handle and button icons if for some reason it's not setup correctly. Input::LoadSteamButtonIcons(); diff --git a/Adventures in Lestoria/Version.h b/Adventures in Lestoria/Version.h index 9276cce9..84b3d6da 100644 --- a/Adventures in Lestoria/Version.h +++ b/Adventures in Lestoria/Version.h @@ -39,7 +39,7 @@ All rights reserved. #define VERSION_MAJOR 1 #define VERSION_MINOR 2 #define VERSION_PATCH 3 -#define VERSION_BUILD 10254 +#define VERSION_BUILD 10256 #define stringify(a) stringify_(a) #define stringify_(a) #a diff --git a/x64/Release/Adventures in Lestoria.exe b/x64/Release/Adventures in Lestoria.exe index db738ba6..83a2387d 100644 Binary files a/x64/Release/Adventures in Lestoria.exe and b/x64/Release/Adventures in Lestoria.exe differ