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#Song title followed by filenames for individual parts |
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foresty1_1 |
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{ |
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# High |
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channel[0]=foresty1_1_1.mp3 |
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# Low |
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channel[1]=foresty1_1_2.mp3 |
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# Underwater High |
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channel[2]=foresty1_1_alt1.mp3 |
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# Underwater Low |
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channel[3]=foresty1_1_alt2.mp3 |
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Default Volume = 70%,50%,0%,0% |
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# Transition time between one phase to the next. |
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Fade Speed = 2.0 |
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Events |
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{ |
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LowHealth = 50%,60%,20%,20% |
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InCombat = 90%,100%,0%,0% |
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Underwater = 0%,0%,100%,100% |
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} |
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} |
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Events |
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{ |
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LowHealth = "Occurs when the player is low in health." |
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InCombat = "Occurs when the player is in combat." |
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Underwater = "Occurs when the player is in water." |
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} |
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