Fix incorrect damage display for Multi-Multishot's tooltip. (Suggestion to rework the calculation for the ability and tie the actual damage mult to its damage and just divide by number of arrows.)
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@ -138,7 +138,7 @@ Ranger
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# Whether or not this ability cancels casts.
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CancelCast = 0
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Description = Prepares and fires a fan of {ArrowCount} packed arrows. Total Damage: {DamageMult:DamageMult}.
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Description = Prepares and fires a fan of {ArrowCount} packed arrows. Total Damage: {DamageMult:TotalDamageMult}.
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#RGB Values. Color 1 is the circle at full cooldown, Color 2 is the color at empty cooldown.
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Cooldown Bar Color 1 = 64, 0, 0, 192
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@ -152,6 +152,7 @@ Ranger
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DamageMult = 1.0
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# Number of arrows in the shot spread.
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ArrowCount = 6
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TotalDamageMult = 6.0
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# How far the shot spread in one angle is. For example, if the value here is set to 18.375, then Multishot divides the arrows evenly from a span of -18.375 degrees to the left to 18.375 degrees to the right of the player.
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MultiShotSpread = 18.375
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# Speed of arrows that Rapid Fire shoots out.
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