MonsterData should be loading graphics from Resource Packs instead. This should solve the issues with Issue #70. Release Build 11566.
This commit is contained in:
parent
63ba75400c
commit
b6f2e846e1
@ -41,11 +41,13 @@ All rights reserved.
|
|||||||
#include "DEFINES.h"
|
#include "DEFINES.h"
|
||||||
#include "safemap.h"
|
#include "safemap.h"
|
||||||
#include "Item.h"
|
#include "Item.h"
|
||||||
|
#include "AdventuresInLestoria.h"
|
||||||
|
|
||||||
INCLUDE_DATA
|
INCLUDE_DATA
|
||||||
INCLUDE_STRATEGY_DATA
|
INCLUDE_STRATEGY_DATA
|
||||||
INCLUDE_ANIMATION_DATA
|
INCLUDE_ANIMATION_DATA
|
||||||
INCLUDE_ITEM_DATA
|
INCLUDE_ITEM_DATA
|
||||||
|
INCLUDE_game
|
||||||
|
|
||||||
std::map<std::string,MonsterData>MONSTER_DATA;
|
std::map<std::string,MonsterData>MONSTER_DATA;
|
||||||
|
|
||||||
@ -72,7 +74,7 @@ void MonsterData::InitializeMonsterData(){
|
|||||||
|
|
||||||
if(!MonsterData::imgs.count(MonsterImgName)){
|
if(!MonsterData::imgs.count(MonsterImgName)){
|
||||||
MonsterData::imgs[MonsterImgName]=NEW Renderable();
|
MonsterData::imgs[MonsterImgName]=NEW Renderable();
|
||||||
const rcode imgLoadResult=MonsterData::imgs[MonsterImgName]->Load("assets/monsters/commercial_assets/"+MonsterImgName+".png");
|
const rcode imgLoadResult{game->LoadResource(*MonsterData::imgs[MonsterImgName],"assets/monsters/commercial_assets/"+MonsterImgName+".png")};
|
||||||
if(imgLoadResult!=OK)ERR(std::format("WARNING! Image loading for Monster {} failed with result {}",MonsterImgName,int(imgLoadResult)));
|
if(imgLoadResult!=OK)ERR(std::format("WARNING! Image loading for Monster {} failed with result {}",MonsterImgName,int(imgLoadResult)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -39,7 +39,7 @@ All rights reserved.
|
|||||||
#define VERSION_MAJOR 1
|
#define VERSION_MAJOR 1
|
||||||
#define VERSION_MINOR 3
|
#define VERSION_MINOR 3
|
||||||
#define VERSION_PATCH 0
|
#define VERSION_PATCH 0
|
||||||
#define VERSION_BUILD 11565
|
#define VERSION_BUILD 11566
|
||||||
|
|
||||||
#define stringify(a) stringify_(a)
|
#define stringify(a) stringify_(a)
|
||||||
#define stringify_(a) #a
|
#define stringify_(a) #a
|
||||||
|
Binary file not shown.
@ -11,6 +11,7 @@ cp -R "Adventures in Lestoria/assets/backgrounds" bin/assets
|
|||||||
rm -R bin/assets/backgrounds/commercial_assets
|
rm -R bin/assets/backgrounds/commercial_assets
|
||||||
rm -R bin/assets/maps/commercial_assets
|
rm -R bin/assets/maps/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/monsters" bin/assets
|
cp -R "Adventures in Lestoria/assets/monsters" bin/assets
|
||||||
|
rm -R bin/assets/monsters/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/music" bin/assets
|
cp -R "Adventures in Lestoria/assets/music" bin/assets
|
||||||
rm -R bin/assets/music/commercial_assets
|
rm -R bin/assets/music/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/npcs" bin/assets
|
cp -R "Adventures in Lestoria/assets/npcs" bin/assets
|
||||||
|
@ -11,6 +11,7 @@ cp -R "Adventures in Lestoria/assets/backgrounds" bin/assets
|
|||||||
rm -R bin/assets/backgrounds/commercial_assets
|
rm -R bin/assets/backgrounds/commercial_assets
|
||||||
rm -R bin/assets/maps/commercial_assets
|
rm -R bin/assets/maps/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/monsters" bin/assets
|
cp -R "Adventures in Lestoria/assets/monsters" bin/assets
|
||||||
|
rm -R bin/assets/monsters/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/music" bin/assets
|
cp -R "Adventures in Lestoria/assets/music" bin/assets
|
||||||
rm -R bin/assets/music/commercial_assets
|
rm -R bin/assets/music/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/npcs" bin/assets
|
cp -R "Adventures in Lestoria/assets/npcs" bin/assets
|
||||||
|
@ -12,6 +12,7 @@ cp -R "Adventures in Lestoria/assets/backgrounds" bin/assets
|
|||||||
rm -R bin/assets/backgrounds/commercial_assets
|
rm -R bin/assets/backgrounds/commercial_assets
|
||||||
rm -R bin/assets/maps/commercial_assets
|
rm -R bin/assets/maps/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/monsters" bin/assets
|
cp -R "Adventures in Lestoria/assets/monsters" bin/assets
|
||||||
|
rm -R bin/assets/monsters/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/music" bin/assets
|
cp -R "Adventures in Lestoria/assets/music" bin/assets
|
||||||
rm -R bin/assets/music/commercial_assets
|
rm -R bin/assets/music/commercial_assets
|
||||||
cp -R "Adventures in Lestoria/assets/npcs" bin/assets
|
cp -R "Adventures in Lestoria/assets/npcs" bin/assets
|
||||||
|
@ -1,5 +0,0 @@
|
|||||||
git update-index --assume-unchanged "Adventures in Lestoria/packkey.cpp"
|
|
||||||
clear
|
|
||||||
source ./emsdk/emsdk_env.sh
|
|
||||||
emcmake cmake -DCMAKE_BUILD_TYPE=Debug -D_DEBUG=1 .
|
|
||||||
cmake --build . -j 20
|
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user