# Whether or not this ability locks you in place. (0=Not Locked)
IsAnimationLocked = 1
# Hitbox radius of the arrows
ArrowRadius = 100
}
}
Ability 2
Ability 2
{
{
@ -56,6 +70,18 @@ Ranger
Precast Time = 0.3
Precast Time = 0.3
Casting Range = 0
Casting Range = 0
Casting Size = 0
Casting Size = 0
# The amount of knockback that this ability causes.
Knockback = 200
# Speed of the charged arrow shot.
Speed = 600
# Radius of the shot.
Radius = 166.6667
# Damage Multiplier of the charged shot.
DamageMult = 2.5
# How long the world shakes upon using this ability.
WorldShakeTime = 0.3
}
}
Ability 3
Ability 3
{
{
@ -70,5 +96,18 @@ Ranger
Precast Time = 0
Precast Time = 0
Casting Range = 0
Casting Range = 0
Casting Size = 0
Casting Size = 0
# Damage multiplier per shot
DamageMult = 1.0
# Number of arrows in the shot spread.
ArrowCount = 6
# How far the shot spread in one angle is. For example, if the value here is set to 18.375, then Multi shot divides the arrows evenly from a span of -18.375 degrees to the left to 18.375 degrees to the right of the player.