Mark new terrain tileset as terrain class.

This commit is contained in:
sigonasr2 2024-01-29 19:41:07 -06:00
parent 111f29e51d
commit 82b2b83007
2 changed files with 3 additions and 2 deletions

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" class="Map" orientation="orthogonal" renderorder="right-down" width="70" height="60" tilewidth="12" tileheight="12" infinite="0" nextlayerid="9" nextobjectid="2">
<map version="1.10" tiledversion="1.10.1" class="Map" orientation="orthogonal" renderorder="right-down" width="70" height="60" tilewidth="12" tileheight="12" infinite="0" nextlayerid="9" nextobjectid="3">
<properties>
<property name="Backdrop" propertytype="Backdrop" value="forest"/>
<property name="Background Music" propertytype="BGM" value="foresty_loop1"/>
@ -433,5 +433,6 @@
</properties>
<point/>
</object>
<object id="2" name="Player Spawn" type="PlayerSpawnLocation" x="373" y="384" width="24" height="24"/>
</objectgroup>
</map>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.10.1" name="Tilesheet_No_Shadow24x24as12x12" tilewidth="12" tileheight="12" tilecount="11648" columns="104">
<tileset version="1.10" tiledversion="1.10.1" name="Tilesheet_No_Shadow24x24as12x12" class="Terrain" tilewidth="12" tileheight="12" tilecount="11648" columns="104">
<image source="commercial_assets/Tilesheet_No_Shadow24x24.png" width="1248" height="1344"/>
</tileset>