Level completed menu should be in its own state to prevent the game from continuing to run in the background.
parent
5652741ec0
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7fe19c6510
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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Copyright 2018 - 2023 OneLoneCoder.com |
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Redistribution and use in source and binary forms, with or without modification, |
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are permitted provided that the following conditions are met: |
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1. Redistributions or derivations of source code must retain the above copyright |
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notice, this list of conditions and the following disclaimer. |
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2. Redistributions or derivative works in binary form must reproduce the above |
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copyright notice. This list of conditions and the following disclaimer must be |
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reproduced in the documentation and/or other materials provided with the distribution. |
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3. Neither the name of the copyright holder nor the names of its contributors may |
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be used to endorse or promote products derived from this software without specific |
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prior written permission. |
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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*/ |
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#include "State_LevelComplete.h" |
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#include "Crawler.h" |
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#include "DEFINES.h" |
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#include "Menu.h" |
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INCLUDE_MONSTER_LIST |
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INCLUDE_game |
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void State_LevelComplete::OnStateChange(GameState*prevState){ |
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if(Menu::IsMenuOpen()){ |
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Menu::CloseAllMenus(); |
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} |
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game->GetPlayer()->SetState(State::NORMAL); |
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Menu::OpenMenu(LEVEL_COMPLETE); |
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}; |
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void State_LevelComplete::OnUserUpdate(Crawler*game){ |
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}; |
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void State_LevelComplete::Draw(Crawler*game){ |
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game->RenderHud(); |
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}; |
@ -0,0 +1,70 @@ |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2018 - 2023 OneLoneCoder.com |
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|
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Redistribution and use in source and binary forms, with or without modification, |
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|
are permitted provided that the following conditions are met: |
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|
|
||||||
|
1. Redistributions or derivations of source code must retain the above copyright |
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|
notice, this list of conditions and the following disclaimer. |
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|
|
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|
2. Redistributions or derivative works in binary form must reproduce the above |
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copyright notice. This list of conditions and the following disclaimer must be |
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|
reproduced in the documentation and/or other materials provided with the distribution. |
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|
|
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|
3. Neither the name of the copyright holder nor the names of its contributors may |
||||||
|
be used to endorse or promote products derived from this software without specific |
||||||
|
prior written permission. |
||||||
|
|
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|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||||
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||||
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||||
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||||
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
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|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||||
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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|
SUCH DAMAGE. |
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*/ |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2018 - 2023 OneLoneCoder.com |
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|
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Redistribution and use in source and binary forms, with or without modification, |
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|
are permitted provided that the following conditions are met: |
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|
|
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|
1. Redistributions or derivations of source code must retain the above copyright |
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|
notice, this list of conditions and the following disclaimer. |
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|
|
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|
2. Redistributions or derivative works in binary form must reproduce the above |
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|
copyright notice. This list of conditions and the following disclaimer must be |
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|
reproduced in the documentation and/or other materials provided with the distribution. |
||||||
|
|
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|
3. Neither the name of the copyright holder nor the names of its contributors may |
||||||
|
be used to endorse or promote products derived from this software without specific |
||||||
|
prior written permission. |
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|
|
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|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||||
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||||
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||||
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||||
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||||
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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*/ |
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#pragma once |
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#include "GameState.h" |
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class State_LevelComplete:public GameState{ |
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virtual void OnStateChange(GameState*prevState)override final; |
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virtual void OnUserUpdate(Crawler*game)override final; |
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virtual void Draw(Crawler*game)override final; |
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}; |
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