Fix for Issue #94. Release Build 12247.
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@ -98,8 +98,8 @@ private:
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std::string label="";
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std::string label="";
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std::weak_ptr<MenuComponent>subcomponentParent; //For subcomponents, this value provides the actual component this subcomponent was spawned from.
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std::weak_ptr<MenuComponent>subcomponentParent; //For subcomponents, this value provides the actual component this subcomponent was spawned from.
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int depth=0; //Higher depth (positive) means buried further back. Lower depth (negative) means behind. If you have to modify depth, use the DEPTH macro!!!
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protected:
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protected:
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int depth=0; //Higher depth (positive) means in front. Lower depth (negative) means behind.
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float hoverEffect=0;
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float hoverEffect=0;
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std::string name="";
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std::string name="";
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geom2d::rect<float>rect;
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geom2d::rect<float>rect;
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@ -39,7 +39,7 @@ All rights reserved.
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#define VERSION_MAJOR 1
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 3
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#define VERSION_MINOR 3
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#define VERSION_PATCH 0
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#define VERSION_PATCH 0
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#define VERSION_BUILD 12246
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#define VERSION_BUILD 12247
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#define stringify(a) stringify_(a)
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#define stringify(a) stringify_(a)
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#define stringify_(a) #a
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#define stringify_(a) #a
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