Corrected set position bugs when X axis is not valid while Y is. Corrected staircase collision boxes. Upper Foreground tiles added.

pull/28/head
sigonasr2 2 years ago
parent cbd2378e97
commit 7e4816631c
  1. 87
      Crawler/Crawler.cpp
  2. 4
      Crawler/Crawler.h
  3. 29
      Crawler/Crawler.tiled-project
  4. 1
      Crawler/Map.h
  5. 7
      Crawler/Monster.cpp
  6. 7
      Crawler/Player.cpp
  7. 4
      Crawler/TSXParser.h
  8. 2
      Crawler/Version.h
  9. 44
      Crawler/assets/Campaigns/1_1_test.tmx
  10. 103
      Crawler/assets/maps/grass_tiles_24x24.tsx

@ -704,10 +704,27 @@ void Crawler::HurtEnemies(vf2d pos,float radius,int damage){
void Crawler::RenderWorld(float fElapsedTime){
Clear({100,180,100});
LayerTag*bridgeLayer=nullptr;
bool bridgeLayerFade=false;
#pragma region Basic Tile Layer Rendering
for (int x = view.GetTopLeftTile().x/24-1; x <= view.GetBottomRightTile().x/24; x++){
for (int y = view.GetTopLeftTile().y/24-1; y <= view.GetBottomRightTile().y/24; y++){
if(x>=0&&x<WORLD_SIZE.x&&y>=0&&y<WORLD_SIZE.y){
for(LayerTag&layer:MAP_DATA[currentLevel].LayerData){
if(IsBridgeLayer(layer)){
bridgeLayer=&layer;
if(!bridgeLayerFade){
int tileID=layer.tiles[y][x]-1;
if(tileID!=-1){
int playerXTruncated=int(player.GetPos().x)/24;
int playerYTruncated=int(player.GetPos().y)/24;
if(playerXTruncated==x&&playerYTruncated==y){
bridgeLayerFade=true;
}
}
}
continue;
}
int tileID=layer.tiles[y][x]-1;
if(tileID!=-1){
TilesheetData tileSheet=GetTileSheet(currentLevel,tileID);
@ -716,7 +733,7 @@ void Crawler::RenderWorld(float fElapsedTime){
int tileSheetIndex=tileID-(tileSheet.firstgid-1);
int tileSheetX=tileSheetIndex%tileSheetWidth;
int tileSheetY=tileSheetIndex/tileSheetWidth;
if(!IsForegroundTile(tileSheet,tileSheetIndex)){
if(!IsForegroundTile(tileSheet,tileSheetIndex)&&!IsUpperForegroundTile(tileSheet,tileSheetIndex)){
view.DrawPartialDecal(vi2d{x,y}*24,{24,24},tileSheet.tileset.tileset->Decal(),vi2d{tileSheetX,tileSheetY}*24,{24,24});
}
if(tileSheet.tileset.collision.find(tileSheetIndex)!=tileSheet.tileset.collision.end()){
@ -729,6 +746,7 @@ void Crawler::RenderWorld(float fElapsedTime){
}
}
}
#pragma endregion
//DrawDecal({0,0},MAP_TILESETS["assets/maps/"+MAP_DATA[LEVEL1].TilesetData[1].data["source"]]->Decal());
std::vector<Monster>monstersBefore,monstersAfter;
Player&pl=player;
@ -771,6 +789,7 @@ void Crawler::RenderWorld(float fElapsedTime){
for(std::unique_ptr<Bullet>&b:PLAYER_BULLET_LIST){
b->Draw();
}
#pragma region Foreground Rendering
for(TileGroup&group:foregroundTileGroups){
if(geom2d::overlaps(group.GetRange(),player.pos)){
group.playerBehind=true;
@ -783,6 +802,46 @@ void Crawler::RenderWorld(float fElapsedTime){
}
}
}
#pragma endregion
#pragma region Bridge Layer Rendering
if(bridgeLayer!=nullptr){
for (int x = view.GetTopLeftTile().x/24-1; x <= view.GetBottomRightTile().x/24; x++){
for (int y = view.GetTopLeftTile().y/24-1; y <= view.GetBottomRightTile().y/24; y++){
if(x>=0&&x<WORLD_SIZE.x&&y>=0&&y<WORLD_SIZE.y){
int tileID=bridgeLayer->tiles[y][x]-1;
if(tileID!=-1){
TilesheetData tileSheet=GetTileSheet(currentLevel,tileID);
int tileSheetWidth=tileSheet.tileset.tileset->Sprite()->width/24;
int tileSheetHeight=tileSheet.tileset.tileset->Sprite()->height/24;
int tileSheetIndex=tileID-(tileSheet.firstgid-1);
int tileSheetX=tileSheetIndex%tileSheetWidth;
int tileSheetY=tileSheetIndex/tileSheetWidth;
view.DrawPartialDecal(vi2d{x,y}*24,{24,24},tileSheet.tileset.tileset->Decal(),vi2d{tileSheetX,tileSheetY}*24,{24,24},{255,255,255,uint8_t(bridgeLayerFade?128:255)});
if(tileSheet.tileset.collision.find(tileSheetIndex)!=tileSheet.tileset.collision.end()){
geom2d::rect<int>collision=tileSheet.tileset.collision[tileSheetIndex].collision;
view.FillRectDecal(vi2d{x,y}*24+collision.pos,collision.size,{0,0,0,128});
view.DrawRectDecal(vi2d{x,y}*24+collision.pos,collision.size,GREY);
}
}
}
}
}
}
#pragma endregion
#pragma region Upper Foreground Rendering
for(TileGroup&group:upperForegroundTileGroups){
if(geom2d::overlaps(group.GetRange(),player.pos)){
group.playerBehind=true;
} else {
group.playerBehind=false;
}
if(view.IsRectVisible(group.GetRange().pos,group.GetRange().size)){
for(TileRenderData&tile:group.GetTiles()){
view.DrawPartialDecal(tile.pos,{24,24},tile.tileset,tile.tileSheetPos,{24,24},{255,255,255,uint8_t(group.playerBehind?128:255)});
}
}
}
#pragma endregion
for(std::vector<DamageNumber>::iterator it=DAMAGENUMBER_LIST.begin();it!=DAMAGENUMBER_LIST.end();++it){
DamageNumber&dn=*it;
dn.lifeTime+=fElapsedTime;
@ -895,6 +954,7 @@ void Crawler::InitializeLevel(std::string mapFile,MapName map){
Renderable*r=new Renderable();
MAP_TILESETS["assets/maps/"+baseSourceDir].tileset=r;
MAP_TILESETS["assets/maps/"+baseSourceDir].foregroundTiles=tileset.GetData().ForegroundTileData;
MAP_TILESETS["assets/maps/"+baseSourceDir].upperForegroundTiles=tileset.GetData().UpperForegroundTileData;
MAP_TILESETS["assets/maps/"+baseSourceDir].collision=tileset.GetData().CollisionData;
r->Load("assets/maps/"+tileset.GetData().ImageData.data["source"]);
}
@ -928,10 +988,11 @@ void Crawler::LoadLevel(MapName map){
int tileSheetIndex=tileID-(tileSheet.firstgid-1);
int tileSheetX=tileSheetIndex%tileSheetWidth;
int tileSheetY=tileSheetIndex/tileSheetWidth;
if(IsForegroundTile(tileSheet,tileSheetIndex)){
#pragma region TileGroupShenanigans
auto GroupForegroundTilesTogether=[&](std::vector<TileGroup>&vec){
TileRenderData tile={tileSheet.tileset.tileset->Decal(),vi2d{x,y}*24,vi2d{tileSheetX,tileSheetY}*24};
bool foundGroup=false;
for(TileGroup&group:foregroundTileGroups){
for(TileGroup&group:vec){
if(geom2d::overlaps(geom2d::rect<int>{vi2d{x,y}*24-vi2d{1,1},{26,26}},group.GetRange())){
group.InsertTile(tile);
foundGroup=true;
@ -941,9 +1002,16 @@ void Crawler::LoadLevel(MapName map){
if(!foundGroup){
TileGroup group;
group.InsertTile(tile);
foregroundTileGroups.push_back(group);
vec.push_back(group);
}
};
if(IsForegroundTile(tileSheet,tileSheetIndex)){
GroupForegroundTilesTogether(foregroundTileGroups);
} else
if(IsUpperForegroundTile(tileSheet,tileSheetIndex)){
GroupForegroundTilesTogether(upperForegroundTileGroups);
}
#pragma endregion
}
}
}
@ -956,6 +1024,10 @@ vi2d Crawler::GetWorldSize(){
return WORLD_SIZE;
}
bool Crawler::IsUpperForegroundTile(TilesheetData sheet,int tileID){
return sheet.tileset.upperForegroundTiles.find(tileID)!=sheet.tileset.upperForegroundTiles.end();
}
bool Crawler::IsForegroundTile(TilesheetData sheet,int tileID){
return sheet.tileset.foregroundTiles.find(tileID)!=sheet.tileset.foregroundTiles.end();
}
@ -987,10 +1059,15 @@ bool Crawler::HasTileCollision(MapName map,vf2d pos,bool upperLevel){
return geom2d::overlaps(collisionRect,pos);
}
bool Crawler::IsBridgeLayer(LayerTag&layer){
return layer.tag.data.find("class")!=layer.tag.data.end()&&layer.tag.data["class"]=="Bridge";
}
geom2d::rect<int>Crawler::GetTileCollision(MapName map,vf2d pos,bool upperLevel){
if(pos.x<0||pos.y<0||pos.x>=WORLD_SIZE.x*24||pos.y>=WORLD_SIZE.y*24)return NO_COLLISION;
for(LayerTag&layer:MAP_DATA[map].LayerData){
auto HasNoClass=[&](){return layer.tag.data.find("class")==layer.tag.data.end();};
auto BridgeCollisionIsActivated=[&](){return (layer.tag.data.find("class")!=layer.tag.data.end()&&layer.tag.data["class"]=="Bridge"&&upperLevel);};
auto BridgeCollisionIsActivated=[&](){return (IsBridgeLayer(layer)&&upperLevel);};
if(HasNoClass()||BridgeCollisionIsActivated()){
int tileID=layer.tiles[int(pos.y)/24][int(pos.x)/24]-1;
if(tileID!=-1&&GetTileSheet(map,tileID).tileset.collision.find(tileID-GetTileSheet(map,tileID).firstgid+1)!=GetTileSheet(map,tileID).tileset.collision.end()){

@ -37,6 +37,7 @@ private:
const float WORLD_SHAKE_ADJUST_MAX_TIME=0.4;
MapName currentLevel=MapName::CAMPAIGN_1_1;
std::vector<TileGroup>foregroundTileGroups;
std::vector<TileGroup>upperForegroundTileGroups;
public:
Crawler();
@ -75,10 +76,13 @@ public:
//tileID is the tile number from the tilesets.
bool IsForegroundTile(TilesheetData sheet,int tileID);
//tileID is the tile number from the tilesets.
bool IsUpperForegroundTile(TilesheetData sheet,int tileID);
//tileID is the tile number from the tilesets.
TilesheetData GetTileSheet(MapName map,int tileID);
//Gets the rectangle of the tile collision at this tile. If upperLevel is set to true, the collision tile must be in a Bridge class layer for the tile to hit. Also, zones containing LowerBridgeCollision will apply when upperLevel is set to false.
geom2d::rect<int>GetTileCollision(MapName map,vf2d pos,bool upperLevel=false);
//Checks if the point resides inside of a collision tile.
bool HasTileCollision(MapName map,vf2d pos,bool upperLevel=false);
MapName GetCurrentLevel();
bool IsBridgeLayer(LayerTag&layer);
};

@ -85,13 +85,7 @@
"type": "class",
"useAs": [
"property",
"map",
"layer",
"object",
"tile",
"tileset",
"wangcolor",
"wangset"
"object"
]
},
{
@ -244,13 +238,20 @@
"type": "class",
"useAs": [
"property",
"map",
"layer",
"object",
"tile",
"tileset",
"wangcolor",
"wangset"
"object"
]
},
{
"color": "#ff35e500",
"drawFill": true,
"id": 13,
"members": [
],
"name": "UpperForegroundTile",
"type": "class",
"useAs": [
"property",
"tile"
]
}
]

@ -16,6 +16,7 @@ struct TileCollisionData{
struct TilesetData{
Renderable*tileset;
std::map<int,XMLTag>foregroundTiles;
std::map<int,XMLTag>upperForegroundTiles;
std::map<int,TileCollisionData>collision;
};

@ -274,7 +274,12 @@ void Monster::SetVelocity(vf2d vel){
this->vel=vel;
}
bool Monster::SetPosition(vf2d pos){
return SetX(pos.x)|SetY(pos.y);
bool resultX=SetX(pos.x);
bool resultY=SetY(pos.y);
if(resultY&&!resultX){
resultX=SetX(pos.x);
}
return resultX|resultY;
}
AnimationState Monster::GetDeathAnimationName(){
return MONSTER_DATA[type].GetDeathAnimation();

@ -82,7 +82,12 @@ void Player::SetZ(float z){
}
bool Player::SetPos(vf2d pos){
return SetX(pos.x)|SetY(pos.y);
bool resultX=SetX(pos.x);
bool resultY=SetY(pos.y);
if(resultY&&!resultX){
resultX=SetX(pos.x);
}
return resultX|resultY;
}
vf2d&Player::GetPos(){

@ -10,6 +10,7 @@ using namespace olc;
struct Tileset{
XMLTag ImageData;
std::map<int,XMLTag> ForegroundTileData;
std::map<int,XMLTag> UpperForegroundTileData;
std::map<int,TileCollisionData> CollisionData;
friend std::ostream& operator << (std::ostream& os, Tileset& rhs);
};
@ -88,6 +89,9 @@ class TSXParser{
if (newTag.tag=="tile"&&newTag.data["type"]=="ForegroundTile"){
parsedTilesetInfo.ForegroundTileData[newTag.GetInteger("id")]=newTag;
} else
if (newTag.tag=="tile"&&newTag.data["type"]=="UpperForegroundTile"){
parsedTilesetInfo.UpperForegroundTileData[newTag.GetInteger("id")]=newTag;
} else
if (newTag.tag=="tile"){
previousTag=newTag.tag;
previousTagID=newTag.GetInteger("id");

@ -2,7 +2,7 @@
#define VERSION_MAJOR 0
#define VERSION_MINOR 2
#define VERSION_PATCH 0
#define VERSION_BUILD 476
#define VERSION_BUILD 487
#define stringify(a) stringify_(a)
#define stringify_(a) #a

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="192" height="203" tilewidth="24" tileheight="24" infinite="0" nextlayerid="8" nextobjectid="8">
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="192" height="203" tilewidth="24" tileheight="24" infinite="0" nextlayerid="8" nextobjectid="10">
<tileset firstgid="1" source="../maps/grass_tiles_24x24.tsx"/>
<tileset firstgid="784" source="../maps/grass_tiles_modded.tsx"/>
<layer id="1" name="Layer 1" width="192" height="203">
@ -669,14 +669,14 @@
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