From 47aa305ab946d3bd82e99856cfb1cb04ddf4b1c3 Mon Sep 17 00:00:00 2001 From: Quapsel Date: Sun, 21 Jan 2024 21:41:39 -0600 Subject: [PATCH 1/2] =?UTF-8?q?=E2=80=9EAdventures=20in=20Lestoria/assets/?= =?UTF-8?q?config/items/Weapons.txt=E2=80=9C=20=C3=A4ndern?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Wooden Weapon Material cost adjusted. --- .../assets/config/items/Weapons.txt | 116 ++++++++++-------- 1 file changed, 68 insertions(+), 48 deletions(-) diff --git a/Adventures in Lestoria/assets/config/items/Weapons.txt b/Adventures in Lestoria/assets/config/items/Weapons.txt index d14d9470..e43777f2 100644 --- a/Adventures in Lestoria/assets/config/items/Weapons.txt +++ b/Adventures in Lestoria/assets/config/items/Weapons.txt @@ -24,41 +24,43 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,10 - Item[1] = Logs,2 - Item[2] = Blue Slime Remains,4 - Item[3] = Red Slime Remains,3 - Item[4] = Flower Petals,1 + Item[0] = Logs,2 - Gold = 50 + Gold = 5 } Level[2] { - Item[0] = Green Slime Remains,10 - Item[1] = Logs,4 + Item[0] = Logs,6 + Item[1] = Green Slime Remains,3 + Item[2] = Flower Petals,3 - Gold = 75 + Gold = 20 } Level[3] { - Item[0] = Green Slime Remains,20 - Item[1] = Logs,5 + Item[0] = Logs,8 + Item[1] = High-Quality Logs,1 + Item[2] = Blue Slime Remains,7 - Gold = 100 + Gold = 50 } Level[4] { - Item[0] = Green Slime Remains,20 - Item[1] = Logs,10 + Item[0] = Logs,4 + Item[1] = High-Quality Logs,7 + Item[2] = Red Slime Remains,5 + Item[3] = Yellow Slime Remains,1 - Gold = 125 + Gold = 75 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Logs,3 + Item[1] = High-Quality Logs,12 + Item[2] = Bear Claw,1 + Item[3] = Yellow Slime Remains,2 - Gold = 150 + Gold = 90 } Level[6] { @@ -127,34 +129,43 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,2 + + Gold = 5 } Level[2] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,6 + Item[1] = Green Slime Remains,3 + Item[2] = Flower Petals,3 + + Gold = 20 } Level[3] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,8 + Item[1] = High-Quality Logs,1 + Item[2] = Blue Slime Remains,7 + + Gold = 50 } Level[4] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,4 + Item[1] = High-Quality Logs,7 + Item[2] = Red Slime Remains,5 + Item[3] = Yellow Slime Remains,1 + + Gold = 75 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Logs,3 + Item[1] = High-Quality Logs,12 + Item[2] = Bear Claw,1 + Item[3] = Yellow Slime Remains,2 - Gold = 150 + Gold = 90 } Level[6] { @@ -212,34 +223,43 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,2 + + Gold = 5 } Level[2] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,6 + Item[1] = Green Slime Remains,3 + Item[2] = Flower Petals,3 + + Gold = 20 } Level[3] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,8 + Item[1] = High-Quality Logs,1 + Item[2] = Blue Slime Remains,7 + + Gold = 50 } Level[4] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,4 + Item[1] = High-Quality Logs,7 + Item[2] = Red Slime Remains,5 + Item[3] = Yellow Slime Remains,1 + + Gold = 75 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Logs,3 + Item[1] = High-Quality Logs,12 + Item[2] = Bear Claw,1 + Item[3] = Yellow Slime Remains,2 - Gold = 150 + Gold = 90 } Level[6] { From ee5831422d9011768a3edd65c59cee238a9aea01 Mon Sep 17 00:00:00 2001 From: Quapsel Date: Sun, 21 Jan 2024 22:55:08 -0600 Subject: [PATCH 2/2] =?UTF-8?q?=E2=80=9EAdventures=20in=20Lestoria/assets/?= =?UTF-8?q?config/items/Equipment.txt=E2=80=9C=20=C3=A4ndern?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Material Cost for Leather Set Upgrades added. --- .../assets/config/items/Equipment.txt | 263 +++++++++++------- 1 file changed, 158 insertions(+), 105 deletions(-) diff --git a/Adventures in Lestoria/assets/config/items/Equipment.txt b/Adventures in Lestoria/assets/config/items/Equipment.txt index f3a88c77..277d9d2f 100644 --- a/Adventures in Lestoria/assets/config/items/Equipment.txt +++ b/Adventures in Lestoria/assets/config/items/Equipment.txt @@ -27,64 +27,75 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 + Item[0] = Flower Petals,5 - Gold = 1 + Gold = 12 } Level[2] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Slime Remains,2 + Item[1] = Blue Slime Remains,1 + Item[2] = Flower Petals,2 - Gold = 1 + + Gold = 18 } Level[3] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Slime Remains,3 + Item[1] = Red Slime Remains,1 + Item[2] = Blue Slime Remains,1 - Gold = 1 + Gold = 24 } Level[4] { - Item[0] = Green Slime Remains,1 + Item[0] = Flower Petals,5 + Item[1] = Green Slime Remains,3 - Gold = 1 + Gold = 32 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Wolf Skin,1 + Item[1] = Flower Petals,6 - Gold = 150 + Gold = 40 } Level[6] { - Item[0] = Green Slime Remains,1 + Item[0] = Red Slime Remains,6 + Item[1] = Blue Slime Remains,1 - Gold = 1 + Gold = 50 } Level[7] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Slime Remains,5 + Item[1] = Red Slime Remains,2 + Item[2] = Blue Slime Remains,2 - Gold = 1 + Gold = 65 } Level[8] { - Item[0] = Green Slime Remains,1 + Item[0] = Wolf Skin,1 + Item[1] = Yellow Slime Remains,2 - Gold = 1 + Gold = 80 } Level[9] { - Item[0] = Green Slime Remains,1 + Item[0] = Flower Petals,12 - Gold = 1 + Gold = 100 } Level[10] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Gemstone,1 + Item[1] = Wolf Skin,1 - Gold = 1 + Gold = 150 } } } @@ -115,64 +126,73 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Slime Remains,7 - Gold = 1 + Gold = 12 } Level[2] { - Item[0] = Green Slime Remains,1 + Item[0] = Wolf Skin,1 + Item[1] = Red Slime Remains,1 + Item[2] = Blue Slime Remains,1 - Gold = 1 + Gold = 18 } Level[3] { - Item[0] = Green Slime Remains,1 + Item[0] = Red Slime Remains,3 + Item[1] = Green Slime Remains,6 - Gold = 1 + Gold = 24 } Level[4] { - Item[0] = Green Slime Remains,1 + Item[0] = Blue Slime Remains,3 + Item[1] = Green Slime Remains,7 - Gold = 1 + Gold = 32 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Wolf Skin,1 + Item[1] = Red Slime Remains,4 - Gold = 150 + Gold = 40 } Level[6] { - Item[0] = Green Slime Remains,1 + Item[0] = Yellow Slime Remains,1 + Item[1] = Red Slime Remains,6 - Gold = 1 + Gold = 50 } Level[7] { - Item[0] = Green Slime Remains,1 + Item[0] = Wolf Skin,1 + Item[1] = Yellow Slime Remains,2 - Gold = 1 + Gold = 65 } Level[8] { - Item[0] = Green Slime Remains,1 + Item[0] = Red Slime Remains,8 + Item[1] = Green Slime Remains,4 - Gold = 1 + Gold = 80 } Level[9] { - Item[0] = Green Slime Remains,1 + Item[0] = Wolf Skin,2 + Item[1] = Yellow Slime Remains,3 - Gold = 1 + Gold = 100 } Level[10] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Gemstone,1 + Item[1] = Wolf Skin,1 - Gold = 1 + Gold = 150 } } } @@ -203,64 +223,78 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Slime Remains,5 + Item[1] = Flower Petals,1 - Gold = 1 + Gold = 12 } Level[2] { - Item[0] = Green Slime Remains,1 + Item[0] = Red Slime Remains,1 + Item[1] = Blue Slime Remains,1 + Item[2] = Flower Petals,2 - Gold = 1 + Gold = 18 } Level[3] { - Item[0] = Green Slime Remains,1 + Item[0] = Wolf Skin,1 + Item[1] = Red Slime Remains,1 + Item[2] = Blue Slime Remains,3 - Gold = 1 + Gold = 24 } Level[4] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Slime Remains,6 + Item[1] = Blue Slime Remains,3 - Gold = 1 + Gold = 32 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Wolf Skin,1 + Item[1] = Green Slime Remains,3 + Item[2] = Flower Petals,2 - Gold = 150 + Gold = 40 } Level[6] { - Item[0] = Green Slime Remains,1 + Item[0] = Bear Claw,1 + Item[1] = Blue Slime Remains,6 - Gold = 1 + Gold = 50 } Level[7] { - Item[0] = Green Slime Remains,1 + Item[0] = Red Slime Remains,2 + Item[1] = Yellow Slime Remains,2 - Gold = 1 + Gold = 65 } Level[8] { - Item[0] = Green Slime Remains,1 + Item[0] = Wolf Skin,2 + Item[1] = Green Slime Remains,4 + Item[2] = Blue Slime Remains,4 - Gold = 1 + Gold = 80 } Level[9] { - Item[0] = Green Slime Remains,1 + Item[0] = Yellow Slime Remains,1 + Item[1] = Red Slime Remains,1 + Item[2] = Blue Slime Remains,5 - Gold = 1 + Gold = 100 } Level[10] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Gemstone,1 + Item[1] = Wolf Skin,1 - Gold = 1 + Gold = 150 } } } @@ -291,64 +325,74 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 + Item[0] = Flower Petals,2 + Item[1] = Red Slime Remains,1 - Gold = 1 + Gold = 12 } Level[2] { - Item[0] = Green Slime Remains,1 + Item[0] = Blue Slime Remains,2 + Item[1] = Red Slime Remains,3 - Gold = 1 + Gold = 18 } Level[3] { - Item[0] = Green Slime Remains,1 + Item[0] = Frog Skin,1 + Item[1] = Green Slime Remains,6 - Gold = 1 + Gold = 24 } Level[4] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Slime Remains,3 + Item[1] = Red Slime Remains,3 + Item[2] = Blue Slime Remains,3 - Gold = 1 + Gold = 32 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Frog Skin,1 + Item[1] = Red Slime Remains,6 - Gold = 150 + Gold = 40 } Level[6] { - Item[0] = Green Slime Remains,1 + Item[0] = Frog Skin,1 + Item[1] = Blue Slime Remains,6 - Gold = 1 + Gold = 50 } Level[7] { - Item[0] = Green Slime Remains,1 + Item[0] = Bear Claw,1 + Item[1] = Yellow Slime Remains,1 - Gold = 1 + Gold = 65 } Level[8] { - Item[0] = Green Slime Remains,1 + Item[0] = Frog Skin,1 + Item[1] = Flower Petals,8 - Gold = 1 + Gold = 80 } Level[9] { - Item[0] = Green Slime Remains,1 + Item[0] = Bear Claw,2 + Item[1] = Frog Skin,2 - Gold = 1 + Gold = 100 } Level[10] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Gemstone,1 + Item[1] = Frog Skin,1 - Gold = 1 + Gold = 150 } } } @@ -379,64 +423,73 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 + Item[0] = Logs,3 + Item[1] = Green Slime Remains,1 + Item[2] = Flower Petals,1 - Gold = 1 + Gold = 12 } Level[2] { - Item[0] = Green Slime Remains,1 + Item[0] = Logs,4 + Item[1] = Green Slime Remains,4 - Gold = 1 + Gold = 18 } Level[3] { - Item[0] = Green Slime Remains,1 + Item[0] = Logs,4 + Item[1] = Frog Skin,1 - Gold = 1 + Gold = 24 } Level[4] { - Item[0] = Green Slime Remains,1 + Item[0] = Logs,6 + Item[1] = High-Quality Logs,1 - Gold = 1 + Gold = 32 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Wolf Skin,1 + Item[1] = Frog Skin,2 - Gold = 150 + Gold = 40 } Level[6] { - Item[0] = Green Slime Remains,1 + Item[0] = High-Quality Logs,5 - Gold = 1 + Gold = 50 } Level[7] { - Item[0] = Green Slime Remains,1 + Item[0] = Wolf Skin,2 - Gold = 1 + Gold = 65 } Level[8] { - Item[0] = Green Slime Remains,1 + Item[0] = Logs,4 + Item[1] = High-Quality Logs,1 + Item[2] = Frog Skin,2 - Gold = 1 + Gold = 80 } Level[9] { - Item[0] = Green Slime Remains,1 + Item[0] = High-Quality Logs,8 + Item[1] = Wolf Skin,2 - Gold = 1 + Gold = 100 } Level[10] { - Item[0] = Green Slime Remains,1 + Item[0] = Green Gemstone,1 + Item[1] = Frog Skin,1 - Gold = 1 + Gold = 150 } } }