diff --git a/Adventures in Lestoria/Player.cpp b/Adventures in Lestoria/Player.cpp index 57bf1cbe..e8e0467e 100644 --- a/Adventures in Lestoria/Player.cpp +++ b/Adventures in Lestoria/Player.cpp @@ -326,7 +326,7 @@ void Player::Update(float fElapsedTime){ if(state==State::CASTING){ if(!Audio::Engine().IsPlaying(cooldownSoundInstance)){ - Audio::Engine().SetVolume(cooldownSoundInstance,"Audio.Casting Sound Volume"_F/100.f); + Audio::Engine().SetVolume(cooldownSoundInstance,Audio::GetCalculatedSFXVolume("Audio.Casting Sound Volume"_F/100.f)); Audio::Engine().Play(cooldownSoundInstance,true); } }else{ diff --git a/Adventures in Lestoria/Version.h b/Adventures in Lestoria/Version.h index 43e6586f..fb4ecf7f 100644 --- a/Adventures in Lestoria/Version.h +++ b/Adventures in Lestoria/Version.h @@ -39,7 +39,7 @@ All rights reserved. #define VERSION_MAJOR 0 #define VERSION_MINOR 5 #define VERSION_PATCH 1 -#define VERSION_BUILD 8114 +#define VERSION_BUILD 8115 #define stringify(a) stringify_(a) #define stringify_(a) #a diff --git a/Adventures in Lestoria/assets/config/audio/audio.txt b/Adventures in Lestoria/assets/config/audio/audio.txt index 5eb05e6c..bf8a665c 100644 --- a/Adventures in Lestoria/assets/config/audio/audio.txt +++ b/Adventures in Lestoria/assets/config/audio/audio.txt @@ -2,5 +2,5 @@ Audio { Environmental Audio Activation Range = 400 - Casting Sound Volume = 70% + Casting Sound Volume = 60% } \ No newline at end of file diff --git a/x64/Release/Adventures in Lestoria.exe b/x64/Release/Adventures in Lestoria.exe index b37cbb43..1a56a4aa 100644 Binary files a/x64/Release/Adventures in Lestoria.exe and b/x64/Release/Adventures in Lestoria.exe differ