Remove delete for pathfinding pointer (not using pointers, no longer necessary)
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@ -2201,7 +2201,6 @@ bool AiL::OnUserDestroy(){
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for(auto&[key,value]:GameState::states){
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delete value;
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}
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delete[]pathfinder.nodes;
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Menu::CleanupAllMenus();
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for(auto&[key,value]:MonsterData::imgs){
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delete value;
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@ -39,7 +39,7 @@ All rights reserved.
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#define VERSION_MAJOR 0
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#define VERSION_MINOR 2
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#define VERSION_PATCH 1
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#define VERSION_BUILD 5583
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#define VERSION_BUILD 5586
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#define stringify(a) stringify_(a)
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#define stringify_(a) #a
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