Remove extraneous commenting. Release Build 8582.
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@ -184,7 +184,7 @@ const void SaveFile::SaveGame(){
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std::string fileHash=util::GetHash("save_file_path"_S+std::format("save.{:04}",saveFileID));
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saveFile["Hash"].SetString(fileHash);
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std::cout<<"Setting Hash to "<<fileHash<<". Writing to File..."<<std::endl;
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utils::datafile::Write(saveFile,"save_file_path"_S+std::format("save.{:04}",saveFileID)); //Once the hash has been computed and added, save the file a second time.
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utils::datafile::Write(saveSystemFile,"save_file_path"_S+"system.conf");
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utils::datafile metadata;
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@ -298,7 +298,6 @@ void SaveFile::LoadFile(){
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if(expectedFileHash!=fileHash){
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LOG(std::format("WARNING! Filehash for file {} was not identified as proper! Will not load this file!","save_file_path"_S+std::format("save.{:04}",saveFileID)));
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LOG("Expected vs Actual: "<<expectedFileHash<<std::endl<<fileHash<<std::endl)
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return;
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}
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@ -596,7 +595,7 @@ const std::string SaveFile::CreateServerRequest(const SaveFileOperation::Operati
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*/
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const std::array uriReserved={';','/','?',':','@','&','=','+','$',',','-','_','.','!','~','*','\'','(',')','#'};
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if(c>='A'&&c<='Z'||c>='a'&&c<='z'||c>='0'&&c<='9'||std::find(uriReserved.begin(),uriReserved.end(),c)!=uriReserved.end())return std::move(str)+c;
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std::string convertedChar=std::format("%{:02x}",c);
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std::for_each(convertedChar.begin(),convertedChar.end(),[](char&c){c=char(std::toupper(c));});
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return std::move(str)+convertedChar;
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@ -77,6 +77,7 @@ void State_GameHub::OnLevelLoad(){
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}
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void State_GameHub::OnUserUpdate(AiL*game){
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State_GameRun::OnUserUpdate(game);
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game->ClearTimedOutGarbage();
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}
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void State_GameHub::Draw(AiL*game){
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@ -39,7 +39,7 @@ All rights reserved.
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 0
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#define VERSION_PATCH 0
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#define VERSION_BUILD 8579
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#define VERSION_BUILD 8582
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#define stringify(a) stringify_(a)
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#define stringify_(a) #a
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@ -267,11 +267,9 @@ namespace olc::utils
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// Value does not contain separator, so just write out
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file << property.second.GetString(i) << ((nItems > 1) ? sSeperator : "");
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}
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std::cout<<"Written: "<<property.second.GetString(i)<<std::endl;
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nItems--;
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}
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std::cout<<"Write newline."<<std::endl;
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// Property written, move to next line
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file << "\n";
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}
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