Change starting location of DOT damage numbers. Fix velocity getting multiplied dramatically when damage numbers stack up and change size. Make gcc happy with unsigned long long cast syntax. Remove pthread flag from CMakeLists. Release Build 11014.
if(damageNumberPtr.get()->type==DamageNumberType::CRIT)gotodoneChangingDamageNumberColors;//Crit number priority. Other colors should not apply if the crit has applied.
if(damageNumberPtr.get()->GetType()==DamageNumberType::CRIT)gotodoneChangingDamageNumberColors;//Crit number priority. Other colors should not apply if the crit has applied.