Add in selection highlight buttons outline for the new skills tab.
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This commit is contained in:
sigonasr2 2025-05-15 15:51:10 -04:00
parent 25c196a563
commit 532d846ea4

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@ -165,6 +165,17 @@ void Menu::InitializeCharacterMenuWindow(){
return attrStr;
};
auto equipmentTab = characterMenuWindow->ADD("Equipment Tab",MenuComponent)(geom2d::rect<float>{{31,16},{20,8}},"Equipment",[](MenuFuncData data){
return true;
})END;
equipmentTab->SetSelectionType(HIGHLIGHT);
equipmentTab->SetSelected(true);
auto skillsTab = characterMenuWindow->ADD("Skills Tab",MenuComponent)(geom2d::rect<float>{{54,16},{20,8}},"Skills",[](MenuFuncData data){
return true;
})END;
skillsTab->SetSelectionType(HIGHLIGHT);
skillsTab->SetSelected(false);
int equipSlot=1;
for(int i=0;i<8;i++){
float x=31+(i%2)*33;