Fix applied buffs bug, older calls to create buffs/debuffs resulted in the wrong value getting set, leading to the intensity of buffs being completely wrong. Increased fade range.
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# Provide any stat name followed by its increase amount to add it to the set. Valid stat names and value examples are below: |
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# |
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# Defense = 5 # Adds 5 defense |
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# Health = 3 # Adds 3 Health |
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# Attack = 7 # Adds 7 attack |
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# Move Spd = 10% # Grants 10% more movement speed. |
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# CDR = 14% # Grants 14% cooldown reduction. |
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# Crit Rate = 5% # Grants 5% crit rate. |
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# Crit Dmg = 25% # Grants 25% bonus crit damage. |
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# Health % = 30% # Grants 30% Max health |
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# HP6 Recovery % = 4% # Grants 4% HP recovery every 6 seconds. |
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# HP4 Recovery % = 2% # Grants 2% HP recovery every 4 seconds. |
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# Damage Reduction = 2% # Grants 2% direct damage reduction |
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