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@ -339,6 +339,11 @@ bool AiL::OnUserUpdate(float fElapsedTime){ |
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lastMouseMovement=0.f; |
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lastMouseMovement=0.f; |
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lastMousePos=GetMousePos(); |
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lastMousePos=GetMousePos(); |
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}else lastMouseMovement+=fElapsedTime; |
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}else lastMouseMovement+=fElapsedTime; |
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if(Audio::Engine().IsPlaying(GetPlayer()->cooldownSoundInstance)){ |
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Audio::Engine().SetVolume(GetPlayer()->cooldownSoundInstance,Audio::GetCalculatedSFXVolume("Audio.Casting Sound Volume"_F/100.f)); |
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} |
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if(!GamePaused()){ |
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if(!GamePaused()){ |
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GameState::STATE->OnUserUpdate(this); |
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GameState::STATE->OnUserUpdate(this); |
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}else{ |
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}else{ |
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