From 41e83840126dc2c747680272ec5011b6e7644624 Mon Sep 17 00:00:00 2001 From: Quapsel Date: Sun, 7 Jul 2024 06:59:24 -0500 Subject: [PATCH] =?UTF-8?q?=E2=80=9EAdventures=20in=20Lestoria/assets/conf?= =?UTF-8?q?ig/items/Equipment.txt=E2=80=9C=20=C3=A4ndern?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Copper Armour - Crafting and Enhancement Material Cost set. --- .../assets/config/items/Equipment.txt | 419 ++++++++++-------- 1 file changed, 244 insertions(+), 175 deletions(-) diff --git a/Adventures in Lestoria/assets/config/items/Equipment.txt b/Adventures in Lestoria/assets/config/items/Equipment.txt index 46e3739b..71feff33 100644 --- a/Adventures in Lestoria/assets/config/items/Equipment.txt +++ b/Adventures in Lestoria/assets/config/items/Equipment.txt @@ -648,91 +648,103 @@ Equipment Crafting { # When this crafting recipe is available. - AvailableChapter = 6 - Item[0] = Wolf Skin,1 + AvailableChapter = 2 + Item[0] = Stone,3 - Gold = 5 + Gold = 20 Level[1] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,1 + Item[1] = Hawk Feather,5 - Gold = 1 + Gold = 36 } Level[2] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,2 + Item[1] = Hawk Feather,8 - Gold = 1 + Gold = 54 } Level[3] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Hawk Feather,10 + Item[2] = Broken Dagger,2 - Gold = 1 + Gold = 72 } Level[4] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,3 + Item[2] = Hawk Feather,2 - Gold = 1 + Gold = 96 } Level[5] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + AvailableChapter = 2 + Item[0] = Iron Ore,5 + Item[1] = Stone Heart,1 - Gold = 150 + Gold = 120 } Level[6] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,7 - Gold = 1 + Gold = 150 } Level[7] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,6 + Item[1] = Hawk Feather,12 - Gold = 1 + Gold = 195 } Level[8] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,9 + Item[1] = Hawk Feather,15 - Gold = 1 + Gold = 240 } Level[9] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,5 + Item[1] = Hawk Feather,10 + Item[2] = Broken Dagger,3 - Gold = 1 + Gold = 300 } Level[10] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Hawk Feather,5 + Item[1] = Yellow Gemstone,1 - Gold = 1 + Gold = 450 } } } @@ -759,94 +771,101 @@ Equipment Equip Sound = Equip Armor - Crafting + Crafting { # When this crafting recipe is available. - AvailableChapter = 6 - Item[0] = Wolf Skin,1 + AvailableChapter = 2 + Item[0] = Stone,3 + + Gold = 20 - Gold = 5 - Level[1] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,8 - Gold = 1 + Gold = 36 } Level[2] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,12 - Gold = 1 + Gold = 54 } Level[3] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,15 - Gold = 1 + Gold = 72 } Level[4] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,12 + Item[1] = Iron Ore,3 - Gold = 1 + Gold = 96 } Level[5] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + AvailableChapter = 2 + Item[0] = Iron Ore,5 + Item[1] = Stone Heart,1 - Gold = 150 + Gold = 120 } Level[6] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,7 - Gold = 1 + Gold = 150 } Level[7] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,7 + Item[1] = Stone Heart,1 - Gold = 1 + Gold = 195 } Level[8] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,9 + Item[1] = Stone Heart,2 - Gold = 1 + Gold = 240 } Level[9] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,11 + Item[1] = Stone Heart,4 - Gold = 1 + Gold = 300 } Level[10] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,7 + Item[1] = Iron Ore, 7 + Item[2] = Yellow Gemstone,1 - Gold = 1 + Gold = 450 } } } @@ -876,91 +895,103 @@ Equipment Crafting { # When this crafting recipe is available. - AvailableChapter = 6 - Item[0] = Wolf Skin,1 + AvailableChapter = 2 + Item[0] = Stone,3 + + Gold = 20 - Gold = 5 - Level[1] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,6 + Item[1] = Broken Bow,1 - Gold = 1 + Gold = 36 } Level[2] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,8 + Item[1] = Broken Bow,2 - Gold = 1 + Gold = 54 } Level[3] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,10 + Item[1] = Broken Bow,3 - Gold = 1 + Gold = 72 } Level[4] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,11 + Item[1] = Iron Ore,3 + Item[2] = Broken Bow,2 - Gold = 1 + Gold = 96 } Level[5] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + AvailableChapter = 2 + Item[0] = Iron Ore,5 + Item[1] = Stone Heart,1 - Gold = 150 + Gold = 120 } Level[6] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,7 - Gold = 1 + Gold = 150 } Level[7] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,6 + Item[1] = Broken Bow,12 - Gold = 1 + Gold = 195 } Level[8] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,9 + Item[1] = Stone Heart,2 - Gold = 1 + Gold = 240 } Level[9] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,7 + Item[1] = Stone Heart,1 + Item[2] = Broken Bow,5 - Gold = 1 + Gold = 300 } Level[10] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,7 + Item[1] = Iron Ore,7 + Item[2] = Yellow Gemstone,1 - Gold = 1 + Gold = 450 } } } @@ -990,91 +1021,109 @@ Equipment Crafting { # When this crafting recipe is available. - AvailableChapter = 6 - Item[0] = Wolf Skin,1 + AvailableChapter = 2 + Item[0] = Stone,3 + + Gold = 20 - Gold = 5 - Level[1] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,1 + Item[1] = Broken Dagger,2 + Item[2] = Hawk Feather,2 - Gold = 1 + Gold = 36 } Level[2] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,2 + Item[1] = Broken Dagger,8 + Item[2] = Hawk Feather,1 - Gold = 1 + Gold = 54 } Level[3] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Broken Dagger,1 + Item[2] = Hawk Feather,8 - Gold = 1 + Gold = 72 } Level[4] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,3 + Item[2] = Broken Dagger,1 + Item[3] = Hawk Feather,1 - Gold = 1 + Gold = 96 } Level[5] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + AvailableChapter = 2 + Item[0] = Iron Ore,5 + Item[1] = Stone Heart,1 - Gold = 150 + Gold = 120 } Level[6] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,7 - Gold = 1 + Gold = 150 } Level[7] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,6 + Item[1] = Broken Dagger,9 + Item[2] = Hawk Feather,3 - Gold = 1 + Gold = 195 } Level[8] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,9 + Item[1] = Broken Dagger,12 + Item[2] = Hawk Feather,3 - Gold = 1 + Gold = 240 } Level[9] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,5 + Item[1] = Stone Heart,1 + Item[2] = Broken Dagger,5 - Gold = 1 + Gold = 300 } Level[10] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Broken Dagger,2 + Item[1] = Hawk Feather,2 + Item[2] = Yellow Gemstone,1 - Gold = 1 + Gold = 450 } } } @@ -1104,91 +1153,111 @@ Equipment Crafting { # When this crafting recipe is available. - AvailableChapter = 6 - Item[0] = Wolf Skin,1 + AvailableChapter = 2 + Item[0] = Stone,3 + + Gold = 20 - Gold = 5 - Level[1] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,1 + Item[1] = Broken Dagger,1 + Item[2] = Broken Bow,1 + Item[3] = Hawk Feather,2 - Gold = 1 + Gold = 36 } Level[2] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,2 + Item[1] = Hawk Feather,7 - Gold = 1 + Gold = 54 } Level[3] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Broken Dagger,4 + Item[2] = Broken Bow,3 - Gold = 1 + Gold = 72 } Level[4] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,3 + Item[2] = Broken Dagger,1 + Item[3] = Hawk Feather,1 - Gold = 1 + Gold = 96 } Level[5] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + AvailableChapter = 2 + Item[0] = Iron Ore,5 + Item[1] = Stone Heart,1 - Gold = 150 + Gold = 120 } Level[6] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,3 + Item[1] = Iron Ore,7 - Gold = 1 + Gold = 150 } Level[7] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,6 + Item[1] = Broken Dagger,3 + Item[2] = Broken Bow,3 + Item[3] = Hawk Feather,6 - Gold = 1 + Gold = 195 } Level[8] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Iron Ore,8 + Item[1] = Broken Dagger,5 + Item[2] = Broken Bow,4 + Item[3] = Hawk Feather,7 - Gold = 1 + Gold = 240 } Level[9] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Stone,5 + Item[1] = Hawk Feather,10 + Item[2] = Broken Dagger,3 - Gold = 1 + Gold = 300 } Level[10] { # When this enhancement is available. - AvailableChapter = 6 - Item[0] = Green Slime Remains,1 + AvailableChapter = 2 + Item[0] = Hawk Feather,3 + Item[1] = Broken Dagger,1 + Item[2] = Yellow Gemstone,1 - Gold = 1 + Gold = 450 } } }