MonsterData safemap was not locked.
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@ -103,6 +103,8 @@ void MonsterData::InitializeMonsterData(){
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id++;
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}
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MONSTER_NAME_DATA.SetInitialized();
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}
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int MonsterData::GetHealth(){
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return hp;
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@ -2,7 +2,7 @@
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#define VERSION_MAJOR 0
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#define VERSION_MINOR 2
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#define VERSION_PATCH 0
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#define VERSION_BUILD 1704
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#define VERSION_BUILD 1706
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#define stringify(a) stringify_(a)
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#define stringify_(a) #a
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