@ -103,6 +103,8 @@ void MonsterData::InitializeMonsterData(){
id++;
}
MONSTER_NAME_DATA.SetInitialized();
int MonsterData::GetHealth(){
return hp;
@ -2,7 +2,7 @@
#define VERSION_MAJOR 0
#define VERSION_MINOR 2
#define VERSION_PATCH 0
#define VERSION_BUILD 1704
#define VERSION_BUILD 1706
#define stringify(a) stringify_(a)
#define stringify_(a) #a