diff --git a/Adventures in Lestoria/assets/config/items/Equipment.txt b/Adventures in Lestoria/assets/config/items/Equipment.txt index 71feff33..aed07519 100644 --- a/Adventures in Lestoria/assets/config/items/Equipment.txt +++ b/Adventures in Lestoria/assets/config/items/Equipment.txt @@ -1288,90 +1288,103 @@ Equipment { # When this crafting recipe is available. AvailableChapter = 3 - Item[0] = Wolf Skin,1 + Item[0] = Worm Skin,1 - Gold = 5 + Gold = 54 Level[1] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,1 + Item[1] = Bandana,5 - Gold = 1 + Gold = 72 } Level[2] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,2 + Item[1] = Bandana,8 - Gold = 1 + Gold = 96 } Level[3] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Bandana,10 + Item[2] = Crab Claw,2 - Gold = 1 + Gold = 120 } Level[4] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,3 + Item[2] = Bandana,2 - Gold = 1 + Gold = 150 } Level[5] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Large Shell,5 + Item[1] = Giant Claw,1 - Gold = 150 + Gold = 195 } Level[6] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,7 - Gold = 1 + Gold = 240 } Level[7] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,6 + Item[1] = Bandana,12 - Gold = 1 + Gold = 300 } Level[8] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,9 + Item[1] = Bandana,15 - Gold = 1 + Gold = 450 } Level[9] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,5 + Item[1] = Bandana,10 + Item[2] = Crab Claw,3 - Gold = 1 + Gold = 575 } Level[10] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Bandana,5 + Item[1] = White Feather,1 + Item[2] = Blue Gemstone,1 - Gold = 1 + Gold = 650 } } } @@ -1402,90 +1415,103 @@ Equipment { # When this crafting recipe is available. AvailableChapter = 3 - Item[0] = Wolf Skin,1 + Item[0] = Worm Skin,1 - Gold = 5 + Gold = 54 Level[1] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,8 + Item[1] = Worm Skin,1 - Gold = 1 + Gold = 72 } Level[2] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,12 + Item[1] = Worm Skin,2 - Gold = 1 + Gold = 96 } Level[3] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,15 + Item[1] = Worm Skin,3 - Gold = 1 + Gold = 120 } Level[4] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,12 + Item[1] = Large Shell,3 + Item[2] = Worm Skin,1 - Gold = 1 + Gold = 150 } Level[5] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Large Shell,5 + Item[1] = Giant Claw,1 - Gold = 150 + Gold = 195 } Level[6] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,7 + Item[2] = Worm Skin,2 - Gold = 1 + Gold = 240 } Level[7] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,7 + Item[1] = Giant Claw,1 - Gold = 1 + Gold = 300 } Level[8] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,9 + Item[1] = Giant Claw,2 - Gold = 1 + Gold = 450 } Level[9] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,11 + Item[1] = Giant Claw,4 + Item[2] = Worm Skin,3 - Gold = 1 + Gold = 575 } Level[10] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,7 + Item[1] = Large Shell, 7 + Item[2] = Blue Gemstone,1 - Gold = 1 + Gold = 650 } } } @@ -1516,90 +1542,107 @@ Equipment { # When this crafting recipe is available. AvailableChapter = 3 - Item[0] = Wolf Skin,1 + Item[0] = Worm Skin,1 - Gold = 5 + Gold = 54 Level[1] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,6 + Item[1] = Empty Leather Pouch,1 - Gold = 1 + Gold = 72 } Level[2] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,8 + Item[1] = Empty Leather Pouch,2 + Item[2] = Worm Skin,1 - Gold = 1 + Gold = 96 } Level[3] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,10 + Item[1] = Empty Leather Pouch,3 - Gold = 1 + Gold = 120 } Level[4] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,11 + Item[1] = Large Shell,3 + Item[2] = Empty Leather Pouch,2 + Item[3] = Worm Skin,1 - Gold = 1 + Gold = 150 } Level[5] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Large Shell,5 + Item[1] = Giant Claw,1 - Gold = 150 + Gold = 195 } Level[6] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,7 + Item[2] = Worm Skin,2 - Gold = 1 + Gold = 240 } Level[7] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,6 + Item[1] = Empty Leather Pouch,12 - Gold = 1 + Gold = 300 } Level[8] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,9 + Item[1] = Giant Claw,2 - Gold = 1 + Gold = 450 } Level[9] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,7 + Item[1] = Giant Claw,1 + Item[2] = Empty Leather Pouch,5 - Gold = 1 + Gold = 575 } Level[10] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,7 + Item[1] = Large Shell,7 + Item[2] = Worm Skin,1 + Item[3] = Blue Gemstone,1 - Gold = 1 + + Gold = 650 } } } @@ -1630,90 +1673,108 @@ Equipment { # When this crafting recipe is available. AvailableChapter = 3 - Item[0] = Wolf Skin,1 + Item[0] = Worm Skin,1 - Gold = 5 + Gold = 54 Level[1] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,1 + Item[1] = Crab Claw,2 + Item[2] = Bandana,2 - Gold = 1 + Gold = 72 } Level[2] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,2 + Item[1] = Crab Claw,8 + Item[2] = Bandana,1 - Gold = 1 + Gold = 96 } Level[3] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Crab Claw,1 + Item[2] = Bandana,8 - Gold = 1 + Gold = 120 } Level[4] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,3 + Item[2] = Crab Claw,1 + Item[3] = Bandana,1 - Gold = 1 + Gold = 150 } Level[5] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Large Shell,5 + Item[1] = Rum Bottle,2 - Gold = 150 + Gold = 195 } Level[6] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,7 - Gold = 1 + Gold = 240 } Level[7] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,6 + Item[1] = Crab Claw,9 + Item[2] = Bandana,3 - Gold = 1 + Gold = 300 } Level[8] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,9 + Item[1] = Crab Claw,12 + Item[2] = Bandana,3 - Gold = 1 + Gold = 450 } Level[9] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,5 + Item[1] = Rum Bottle,1 + Item[2] = Crab Claw,5 - Gold = 1 + Gold = 575 } Level[10] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Crab Claw,2 + Item[1] = Bandana,2 + Item[2] = Blue Gemstone,1 - Gold = 1 + Gold = 650 } } } @@ -1744,90 +1805,110 @@ Equipment { # When this crafting recipe is available. AvailableChapter = 3 - Item[0] = Wolf Skin,1 + Item[0] = Worm Skin,1 - Gold = 5 + Gold = 54 Level[1] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,1 + Item[1] = Crab Claw,1 + Item[2] = Empty Leather Pouch,1 + Item[3] = Bandana,2 - Gold = 1 + Gold = 72 } Level[2] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,2 + Item[1] = Bandana,7 - Gold = 1 + Gold = 96 } Level[3] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Crab Claw,4 + Item[2] = Empty Leather Pouch,3 - Gold = 1 + Gold = 120 } Level[4] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,3 + Item[2] = Crab Claw,1 + Item[3] = Bandana,1 - Gold = 1 + Gold = 150 } Level[5] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Large Shell,5 + Item[1] = Rum Bottle,2 - Gold = 150 + Gold = 195 } Level[6] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,3 + Item[1] = Large Shell,7 - Gold = 1 + Gold = 240 } Level[7] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,6 + Item[1] = Crab Claw,3 + Item[2] = Empty Leather Pouch,3 + Item[3] = Bandana,6 - Gold = 1 + Gold = 300 } Level[8] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Large Shell,8 + Item[1] = Crab Claw,5 + Item[2] = Empty Leather Pouch,4 + Item[3] = Bandana,7 - Gold = 1 + Gold = 450 } Level[9] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Shell,5 + Item[1] = Bandana,10 + Item[2] = Crab Claw,3 - Gold = 1 + Gold = 575 } Level[10] { # When this enhancement is available. AvailableChapter = 3 - Item[0] = Green Slime Remains,1 + Item[0] = Bandana,3 + Item[1] = Rum Bottle,1 + Item[2] = Blue Gemstone,1 - Gold = 1 + Gold = 650 } } }