@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="right-down" width="303" height="211" tilewidth="24" tileheight="24" infinite="0" nextlayerid="9" nextobjectid="87 ">
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="right-down" width="303" height="211" tilewidth="24" tileheight="24" infinite="0" nextlayerid="10" nextobjectid="91 ">
<properties>
<property name="Backdrop" propertytype="Backdrop" value="mountain_day"/>
<property name="Background Music" propertytype="BGM" value="foresty1_1"/>
@ -1654,11 +1654,17 @@
<object id="82" name="Player Spawn" type="PlayerSpawnLocation" x="5016" y="4440" width="24" height="24"/>
<object id="83" name="End Zone" type="EndZone" x="216" y="2592" width="114" height="114">
<properties>
<property name="Upper?" type="bool" value="fals e"/>
<property name="Upper?" type="bool" value="tru e"/>
</properties>
</object>
<object id="84" name="Bridge" type="LowerBridgeCollision" x="1152" y="1440" width="24" height="120"/>
<object id="85" name="Bridge" type="LowerBridgeCollision" x="792" y="1440" width="24" height="24"/>
<object id="86" name="Bridge" type="LowerBridgeCollision" x="816" y="1464" width="24" height="72"/>
</objectgroup>
<objectgroup id="9" name="Level Zones" locked="1">
<object id="87" name="Upper Level" type="UpperZone" x="1008" y="1080" width="4512" height="672"/>
<object id="88" name="Upper Level" type="UpperZone" x="1188" y="522" width="3100" height="1734"/>
<object id="89" name="Upper Level" type="UpperZone" x="138" y="492" width="930" height="2442"/>
<object id="90" name="Lower Zone" type="LowerZone" x="5112" y="1752" width="432" height="336"/>
</objectgroup>
</map>