diff --git a/Adventures in Lestoria/Adventures in Lestoria.vcxproj b/Adventures in Lestoria/Adventures in Lestoria.vcxproj
index 24a1c65c..94046c83 100644
--- a/Adventures in Lestoria/Adventures in Lestoria.vcxproj
+++ b/Adventures in Lestoria/Adventures in Lestoria.vcxproj
@@ -760,6 +760,10 @@
+
+
+
+
diff --git a/Adventures in Lestoria/Adventures in Lestoria.vcxproj.filters b/Adventures in Lestoria/Adventures in Lestoria.vcxproj.filters
index 6cd88614..ab814beb 100644
--- a/Adventures in Lestoria/Adventures in Lestoria.vcxproj.filters
+++ b/Adventures in Lestoria/Adventures in Lestoria.vcxproj.filters
@@ -1145,6 +1145,9 @@
Source Files
+
+ Source Files\Bullet Types
+
diff --git a/Adventures in Lestoria/Animation.cpp b/Adventures in Lestoria/Animation.cpp
index f3f2c36b..d607d590 100644
--- a/Adventures in Lestoria/Animation.cpp
+++ b/Adventures in Lestoria/Animation.cpp
@@ -342,6 +342,8 @@ void sig::Animation::InitializeAnimations(){
#pragma endregion
CreateHorizontalAnimationSequence("bear_trap.png",3,{24,24},AnimationData{.frameDuration{0.1f},.style{Animate2D::Style::PingPong}});
+ CreateHorizontalAnimationSequence("explosive_trap.png",4,{48,48},AnimationData{.frameDuration{0.06f},.style{Animate2D::Style::PingPong}});
+ CreateHorizontalAnimationSequence("explosionframes.png",21,{24,24},AnimationData{.frameDuration{0.05f},.style{Animate2D::Style::OneShot}});
for(auto&dat:GFX){
std::string imgFile=dat.first;
diff --git a/Adventures in Lestoria/BulletTypes.h b/Adventures in Lestoria/BulletTypes.h
index 40b6f3ed..35122972 100644
--- a/Adventures in Lestoria/BulletTypes.h
+++ b/Adventures in Lestoria/BulletTypes.h
@@ -301,4 +301,19 @@ struct BearTrap:public Bullet{
BulletDestroyState PlayerHit(Player*player)override;//DO NOT CALL THIS DIRECTLY! INSTEAD USE _PlayerHit()!!
BulletDestroyState MonsterHit(Monster&monster,const uint8_t markStacksBeforeHit)override;//DO NOT CALL THIS DIRECTLY! INSTEAD USE _MonsterHit()!!
void ModifyOutgoingDamageData(HurtDamageInfo&data);
+};
+
+struct ExplosiveTrap:public Bullet{
+ ExplosiveTrap(vf2d pos,float radius,float explosionRadius,float automaticDetonationTime,int damage,float fadeinTime,float fadeoutTime,float activationWaitTime,bool upperLevel,bool hitsMultiple=false,float lifetime=INFINITE,bool friendly=false,Pixel col=WHITE,vf2d scale={1,1});
+ void Update(float fElapsedTime)override;
+ BulletDestroyState PlayerHit(Player*player)override;//DO NOT CALL THIS DIRECTLY! INSTEAD USE _PlayerHit()!!
+ BulletDestroyState MonsterHit(Monster&monster,const uint8_t markStacksBeforeHit)override;//DO NOT CALL THIS DIRECTLY! INSTEAD USE _MonsterHit()!!
+ void ModifyOutgoingDamageData(HurtDamageInfo&data);
+private:
+ void Detonate();
+ const float explosionRadius{};
+ const float activationRadius{};
+ float automaticDetonationTime{};
+ float activationWaitTime{};
+ float lastBeepTime{};
};
\ No newline at end of file
diff --git a/Adventures in Lestoria/ExplosiveTrap.cpp b/Adventures in Lestoria/ExplosiveTrap.cpp
new file mode 100644
index 00000000..a10dba8e
--- /dev/null
+++ b/Adventures in Lestoria/ExplosiveTrap.cpp
@@ -0,0 +1,114 @@
+#pragma region License
+/*
+License (OLC-3)
+~~~~~~~~~~~~~~~
+
+Copyright 2024 Joshua Sigona
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted provided that the following conditions are met:
+
+1. Redistributions or derivations of source code must retain the above copyright
+notice, this list of conditions and the following disclaimer.
+
+2. Redistributions or derivative works in binary form must reproduce the above
+copyright notice. This list of conditions and the following disclaimer must be
+reproduced in the documentation and/or other materials provided with the distribution.
+
+3. Neither the name of the copyright holder nor the names of its contributors may
+be used to endorse or promote products derived from this software without specific
+prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
+SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
+BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGE.
+
+Portions of this software are copyright © 2024 The FreeType
+Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
+All rights reserved.
+*/
+#pragma endregion
+
+#include "BulletTypes.h"
+#include "AdventuresInLestoria.h"
+#include
+#include "config.h"
+#include "util.h"
+#include "SoundEffect.h"
+
+INCLUDE_ANIMATION_DATA
+INCLUDE_game
+
+ExplosiveTrap::ExplosiveTrap(vf2d pos,float radius,float explosionRadius,float automaticDetonationTime,int damage,float fadeinTime,float fadeoutTime,float activationWaitTime,bool upperLevel,bool hitsMultiple,float lifetime,bool friendly,Pixel col,vf2d scale)
+ :activationWaitTime(activationWaitTime),automaticDetonationTime(automaticDetonationTime),activationRadius(radius),explosionRadius(explosionRadius),Bullet(pos,{},0.f,damage,"Ability Icons/explosive_trap.png",upperLevel,hitsMultiple,lifetime,false,friendly,col,scale,0.f,"Trap Hit"){
+ fadeInTime=fadeinTime;
+ animation.AddState("explosive_trap.png",ANIMATION_DATA["explosive_trap.png"]);
+ if(!friendly)ERR("WARNING! Trying to use unimplemented enemy version of the Explosive Trap Bullet!");
+}
+
+void ExplosiveTrap::Update(float fElapsedTime){
+ const bool trapActivated{radius==activationRadius};
+
+ if(!trapActivated){
+ activationWaitTime-=fElapsedTime;
+ if(activationWaitTime<=0.f){
+ radius=activationRadius;
+ animation.ChangeState(internal_animState,"explosive_trap.png");
+ SoundEffect::PlaySFX("Beep",pos);
+ lastBeepTime=1.f;
+ }
+ }else{
+ automaticDetonationTime-=fElapsedTime;
+ lastBeepTime-=fElapsedTime;
+ if(lastBeepTime<=0.f){
+ SoundEffect::PlaySFX("Beep",pos);
+ lastBeepTime=1.f;
+ }
+ if(IsActivated()&&automaticDetonationTime<=0.f)Detonate();
+ }
+}
+
+void ExplosiveTrap::ModifyOutgoingDamageData(HurtDamageInfo&data){
+ data.hurtFlags|=HurtFlag::PLAYER_ABILITY;
+}
+
+BulletDestroyState ExplosiveTrap::PlayerHit(Player*player){
+ fadeOutTime=0.5f;
+ return BulletDestroyState::KEEP_ALIVE;
+}
+
+void ExplosiveTrap::Detonate(){
+ fadeOutTime=0.5f;
+ const HurtList list{game->HurtNotHit(pos,"Trapper.Ability 3.Explosion Radius"_F/100.f*24,damage,hitList,OnUpperLevel(),GetZ(),HurtType::MONSTER,HurtFlag::PLAYER_ABILITY)};
+ for(const auto&[targetPtr,wasHit]:list){
+ if(wasHit){
+ std::get(targetPtr)->ProximityKnockback(pos,"Trapper.Ability 3.Explosion Knockup Amount"_F);
+ std::get(targetPtr)->Knockup("Trapper.Ability 3.Explosion Knockup Amount"_F);
+ std::get(targetPtr)->ApplyMark("Trapper.Ability 3.Explosion Mark Stack Time"_F,"Trapper.Ability 3.Explosion Mark Stack Increase"_I);
+ }
+ }
+
+ game->AddEffect(std::make_unique(pos,ANIMATION_DATA["explosionframes.png"].GetTotalAnimationDuration()-0.2f,"explosionframes.png",OnUpperLevel(),scale*2.f,0.2f,vf2d{},WHITE,util::random(2*PI),0.f));
+
+ Deactivate();
+}
+
+BulletDestroyState ExplosiveTrap::MonsterHit(Monster&monster,const uint8_t markStacksBeforeHit){
+ for(int i:std::ranges::iota_view(0,"Trapper.Ability 3.Trap Mark Trigger Count"_I-1)){
+ monster.Hurt(0,monster.OnUpperLevel(),monster.GetZ(),HurtFlag::PLAYER_ABILITY);//Triggers mark multiple times after the first mark.
+ }
+
+ monster.ProximityKnockback(pos,"Trapper.Ability 3.Explosion Knockup Amount"_F);
+ monster.Knockup("Trapper.Ability 3.Explosion Knockup Amount"_F);
+
+ Detonate();
+
+ return BulletDestroyState::KEEP_ALIVE;
+}
\ No newline at end of file
diff --git a/Adventures in Lestoria/Trapper.cpp b/Adventures in Lestoria/Trapper.cpp
index a4dfe514..4212146f 100644
--- a/Adventures in Lestoria/Trapper.cpp
+++ b/Adventures in Lestoria/Trapper.cpp
@@ -121,10 +121,13 @@ void Trapper::InitializeClassAbilities(){
return true;
};
#pragma endregion
- #pragma region Trapper Ability 3 (???)
+ #pragma region Trapper Ability 3 (Explosive Trap)
Trapper::ability3.action=
[](Player*p,vf2d pos={}){
- return false;
+ CreateBullet(ExplosiveTrap)(p->GetPos(),"Trapper.Ability 3.Trap Radius"_I,"Trapper.Ability 3.Explosion Radius"_F/100.f*24,"Trapper.Ability 3.Trap Auto Detonate Time"_F,"Trapper.Ability 3.DamageMult"_F*p->GetAttack(),0.2f,0.5f,"Trapper.Ability 3.Trap Activation Time"_F,p->OnUpperLevel(),false,INFINITE,true,WHITE,{1.f,1.f})EndBullet;
+ SoundEffect::PlaySFX("Place Down Trap",p->GetPos());
+ p->SetAnimationBasedOnTargetingDirection("SETTRAP",p->GetFacingDirection());
+ return true;
};
#pragma endregion
}
\ No newline at end of file
diff --git a/Adventures in Lestoria/Version.h b/Adventures in Lestoria/Version.h
index 8aaca7e1..51587fb5 100644
--- a/Adventures in Lestoria/Version.h
+++ b/Adventures in Lestoria/Version.h
@@ -39,7 +39,7 @@ All rights reserved.
#define VERSION_MAJOR 1
#define VERSION_MINOR 2
#define VERSION_PATCH 3
-#define VERSION_BUILD 10303
+#define VERSION_BUILD 10304
#define stringify(a) stringify_(a)
#define stringify_(a) #a
diff --git a/Adventures in Lestoria/assets/config/classes/Trapper.txt b/Adventures in Lestoria/assets/config/classes/Trapper.txt
index 691cb0fb..e300979c 100644
--- a/Adventures in Lestoria/assets/config/classes/Trapper.txt
+++ b/Adventures in Lestoria/assets/config/classes/Trapper.txt
@@ -116,6 +116,11 @@ Trapper
Trap Mark Trigger Count = 2
# Number of mark stacks to add to any targets caught by the explosion.
Explosion Mark Stack Increase = 1
+ Explosion Mark Stack Time = 7s
+ Explosion Knockback Amount = 150
+ Explosion Knockup Amount = 0.6s
+
+ Trap Radius = 17px
Explosion Knockup Amount = 20
Explosion Knockback Amount = 250
diff --git a/Adventures in Lestoria/assets/config/credits.txt b/Adventures in Lestoria/assets/config/credits.txt
index 784e8384..67d9cfd0 100644
--- a/Adventures in Lestoria/assets/config/credits.txt
+++ b/Adventures in Lestoria/assets/config/credits.txt
@@ -42,40 +42,42 @@ Credits
LINE[39]=" "
LINE[40]="Animated Slime by Calciumtrice - Creative Commons Attribution 3.0."
LINE[41]=" "
- LINE[42]="ERA OF FANTASY - GRASSLANDS"
- LINE[43]="X: @Namatnieks"
- LINE[44]=" "
- LINE[45]="Fantastic Pillar by InThePixel"
+ LINE[42]="Explosion (animated) by Ville Seppanen - villeseppanen.com - Creative Commons Attribution 3.0."
+ LINE[43]=" "
+ LINE[44]="ERA OF FANTASY - GRASSLANDS"
+ LINE[45]="X: @Namatnieks"
LINE[46]=" "
- LINE[47]="*** Minifantasy - Tiny Overworld v1.0 ***"
- LINE[48]="Minifantasy is an original idea by Krishna Palacio"
- LINE[49]=" "
- LINE[50]="Public Domain Font Authors"
- LINE[51]="c64esque by andraaspar"
- LINE[52]="Habbo by Omni"
- LINE[53]="Unknown by Anonymous"
- LINE[54]=" "
- LINE[55]="Nb Pixel Font Bundle"
- LINE[56]="Nb Pixel Font Bundle 2"
- LINE[57]=" "
- LINE[58]="Spells and Company by LittleFieryOne"
+ LINE[47]="Fantastic Pillar by InThePixel"
+ LINE[48]=" "
+ LINE[49]="*** Minifantasy - Tiny Overworld v1.0 ***"
+ LINE[50]="Minifantasy is an original idea by Krishna Palacio"
+ LINE[51]=" "
+ LINE[52]="Public Domain Font Authors"
+ LINE[53]="c64esque by andraaspar"
+ LINE[54]="Habbo by Omni"
+ LINE[55]="Unknown by Anonymous"
+ LINE[56]=" "
+ LINE[57]="Nb Pixel Font Bundle"
+ LINE[58]="Nb Pixel Font Bundle 2"
LINE[59]=" "
- LINE[60]=" "
+ LINE[60]="Spells and Company by LittleFieryOne"
LINE[61]=" "
- LINE[62]="Game License"
- LINE[63]="~~~~~~~~~~~~~~~~"
- LINE[64]="License (OLC-3)"
- LINE[65]="~~~~~~~~~~~~~~~"
- LINE[66]=" "
- LINE[67]="Copyright ` 2024 Sig Productions "
+ LINE[62]=" "
+ LINE[63]=" "
+ LINE[64]="Game License"
+ LINE[65]="~~~~~~~~~~~~~~~~"
+ LINE[66]="License (OLC-3)"
+ LINE[67]="~~~~~~~~~~~~~~~"
LINE[68]=" "
- LINE[69]="Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:"
+ LINE[69]="Copyright ` 2024 Sig Productions "
LINE[70]=" "
- LINE[71]="1. Redistributions or derivations of source code must retain the above copyright notice, this list of conditions and the following disclaimer."
+ LINE[71]="Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:"
LINE[72]=" "
- LINE[73]="2. Redistributions or derivative works in binary form must reproduce the above copyright notice. This list of conditions and the following disclaimer must be reproduced in the documentation and/or other materials provided with the distribution."
+ LINE[73]="1. Redistributions or derivations of source code must retain the above copyright notice, this list of conditions and the following disclaimer."
LINE[74]=" "
- LINE[75]="3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission."
+ LINE[75]="2. Redistributions or derivative works in binary form must reproduce the above copyright notice. This list of conditions and the following disclaimer must be reproduced in the documentation and/or other materials provided with the distribution."
LINE[76]=" "
- LINE[77]="THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+ LINE[77]="3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission."
+ LINE[78]=" "
+ LINE[79]="THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
}
\ No newline at end of file
diff --git a/Adventures in Lestoria/assets/config/gfx/gfx.txt b/Adventures in Lestoria/assets/config/gfx/gfx.txt
index 87ca19cf..1c064c57 100644
--- a/Adventures in Lestoria/assets/config/gfx/gfx.txt
+++ b/Adventures in Lestoria/assets/config/gfx/gfx.txt
@@ -112,6 +112,8 @@ Images
GFX_TargetMark = target.png
GFX_MarkTrail = mark_trail.png
GFX_BearTrap = bear_trap.png
+ GFX_ExplosiveTrap = explosive_trap.png
+ GFX_Explosion = explosionframes.png
GFX_Thief_Sheet = nico-thief.png
GFX_Trapper_Sheet = nico-trapper.png
diff --git a/Adventures in Lestoria/assets/explosionframes.png b/Adventures in Lestoria/assets/explosionframes.png
new file mode 100644
index 00000000..59f93d1f
Binary files /dev/null and b/Adventures in Lestoria/assets/explosionframes.png differ
diff --git a/Adventures in Lestoria/assets/explosive_trap.png b/Adventures in Lestoria/assets/explosive_trap.png
new file mode 100644
index 00000000..bf404008
Binary files /dev/null and b/Adventures in Lestoria/assets/explosive_trap.png differ
diff --git a/x64/Release/Adventures in Lestoria.exe b/x64/Release/Adventures in Lestoria.exe
index fb49c0d2..b32c12eb 100644
Binary files a/x64/Release/Adventures in Lestoria.exe and b/x64/Release/Adventures in Lestoria.exe differ