if(SelectedEquipIsDifferent(comp)){//If we find that the opposite ring slot is equipped to us, this would be an item swap or the exact same ring, therefore no stat calculations apply.
if(!(unlock.HasProperty("Upgrade Requirement")&&unlock.HasProperty("Equip Slot")))continue;//Ignore any achievements that don't have an upgrade requirement/equipment slot defined.
if(mapName=="NPCs.Sherman.Potion Crafting Unlock Condition"_S&&//When we beat the bonus chapter 1 fight, before sherman's potion crafting is unlocked, if the current map we just unlocked for is the bonus boss stage we will notify the Hub connection point and reset it so the player has a notification to go there again.