Added a timer class. Added timers and helper functions to the Player class. Implemented Deadly Mirage enchant. Release Build 10966.
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#pragma region License |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
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Redistribution and use in source and binary forms, with or without modification, |
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are permitted provided that the following conditions are met: |
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1. Redistributions or derivations of source code must retain the above copyright |
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notice, this list of conditions and the following disclaimer. |
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2. Redistributions or derivative works in binary form must reproduce the above |
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copyright notice. This list of conditions and the following disclaimer must be |
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reproduced in the documentation and/or other materials provided with the distribution. |
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3. Neither the name of the copyright holder nor the names of its contributors may |
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be used to endorse or promote products derived from this software without specific |
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prior written permission. |
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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Portions of this software are copyright © 2024 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#include "Timer.h" |
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Timer::Timer(const std::string timerName,const float timer,const std::function<void()>callback,const TimerType autoRepeat) |
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:timerName(timerName),callback(callback),autoRepeat(autoRepeat),originalVal(timer),timer(originalVal){} |
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const bool Timer::Update(const float fElapsedTime){ |
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if(IsDone())return false; |
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timer=std::max(0.f,timer-fElapsedTime); |
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if(IsDone()){ |
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callback(); |
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if(autoRepeat==TimerType::REPEAT)timer=originalVal+(timer-fElapsedTime); |
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return false; |
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} |
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return true; |
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} |
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void Timer::Reset(){ |
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timer=originalVal; |
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} |
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void Timer::Reset(const float newTime){ |
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timer=newTime; |
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} |
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const bool Timer::IsRunning()const{ |
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return timer>0.f; |
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} |
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const bool Timer::IsDone()const{ |
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return !IsRunning(); |
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} |
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void Timer::Cancel(){ |
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timer=0.f; |
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} |
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const float Timer::RemainingTime()const{ |
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return timer; |
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} |
@ -0,0 +1,39 @@ |
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#pragma once |
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#include <functional> |
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#include <string> |
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class Timer{ |
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friend struct std::hash<Timer>; |
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public: |
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enum class TimerType{ |
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REPEAT, |
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MANUAL, |
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}; |
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using enum TimerType; |
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private: |
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std::string timerName; |
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float originalVal; |
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float timer; |
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TimerType autoRepeat; |
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std::function<void()>callback; |
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public: |
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Timer(const std::string timerName,const float timer,const std::function<void()>callback,const TimerType autoRepeat=MANUAL); |
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const bool Update(const float fElapsedTime); //Returns false when the timer is completed.
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void Reset(); //Resets the timer to the original given time it had.
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void Reset(const float newTime); //Resets the timer to the specified time.
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void Cancel(); //Stops the timer such that it is no longer running. (Doesn't invoke the callback)
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const bool IsRunning()const; |
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const bool IsDone()const; |
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const float RemainingTime()const; |
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bool operator==(const Timer&timer){return timerName==timer.timerName;}; |
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}; |
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template <> |
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struct std::hash<Timer> |
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{ |
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std::size_t operator()(const Timer&timer) const |
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{ |
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return std::hash<std::string>()(timer.timerName); |
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} |
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}; |
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