Assert::AreEqual(false,ItemEnchant{"Health Boost"}.HasAbilityDescriptionModifiers(),L"Health Boost should not have any modifiers attached to it (doesn't modify a skill)");
Assert::AreEqual(true,ItemEnchant{"Extreme Rapid Fire"}.HasAbilityDescriptionModifiers(),L"Extreme Rapid Fire should have ability description modifiers attached to it");
}
TEST_METHOD(HealthBoostCheck){
Assert::AreEqual(100,player->GetMaxHealth(),L"Player starts with 100 health.");
std::weak_ptr<Item>nullRing{Game::GiveAndEquipEnchantedRing("Aura of the Beast")};