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@ -9,201 +9,201 @@ Events |
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Bear Slam Attack |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = bear_slam.ogg, 70% |
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} |
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Consume Potion |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = consume_potion.ogg, 70% |
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} |
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Consume Item |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = consume_item.ogg, 60% |
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} |
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Equip Armor |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = equip.ogg, 60% |
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File[1] = equip2.ogg, 60% |
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} |
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Equip Accessory |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = equip_ring.ogg, 100% |
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} |
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Footstep |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = footsteps.ogg, 90% |
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} |
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Footstep - Wet |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = footsteps_wet.ogg, 100% |
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} |
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Buy Item |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = item_buy.ogg, 70% |
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} |
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Sell Item |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = item_sell.ogg, 80% |
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} |
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Craft Item |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = item_craft.ogg, 70% |
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} |
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Enhance Item |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = item_enhance.ogg, 100% |
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} |
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Collect Item |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = item_collect.ogg, 40% |
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} |
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Monster Hurt |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = monster_hurt.ogg, 40% |
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} |
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Player Hit |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = player_hit1.ogg, 40% |
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File[1] = player_hit2.ogg, 100% |
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} |
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Ranger Auto Attack |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = ranger_auto1.ogg, 50% |
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File[1] = ranger_auto2.ogg, 50% |
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} |
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Ranger Retreat |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = ranger_backstep.ogg, 90% |
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} |
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Ranger Multishot |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = ranger_multishot.ogg, 100% |
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} |
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Ranger Rapid Fire |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = ranger_rapid_fire.ogg, 100% |
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} |
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Ranger Charged Shot |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = ranger_charged_shot.ogg, 70% |
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} |
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Slime Dead |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = slime_dead.ogg, 60% |
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File[1] = slime_dead2.ogg, 60% |
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} |
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Monster Dead |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = slime_dead2.ogg, 60% |
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} |
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Slime King Land |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = slime_king_landing.ogg, 100% |
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} |
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Slime King Shoot |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = slime_king_shoot.ogg, 60% |
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} |
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Slime Shoot |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = slime_shoot.ogg, 100% |
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File[1] = slime_shoot2.ogg, 80% |
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} |
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Slime Walk |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = slime_walk.ogg, 10% |
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File[1] = slime_walk2.ogg, 10% |
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File[2] = slime_walk3.ogg, 10% |
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} |
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Warrior Auto Attack |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = warrior_auto1.ogg, 60% |
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} |
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Warrior Battlecry |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = warrior_battlecry.ogg, 100% |
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} |
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Warrior Block Hit |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = warrior_blockhit1.ogg, 100% |
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File[1] = warrior_blockhit2.ogg, 100% |
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} |
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Warrior Ground Slam |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = warrior_groundslam.ogg, 100% |
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} |
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Warrior Sonic Slash |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = warrior_sonicslash.ogg, 70% |
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} |
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Wizard Auto Attack |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_auto1.ogg, 60% |
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File[1] = wizard_auto2.ogg, 60% |
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} |
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Wizard Fire Bolt Shoot |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_firebolt.ogg, 100% |
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} |
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Wizard Fire Bolt Hit |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_firebolt_hit.ogg, 100% |
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} |
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Wizard Lightning Bolt Shoot |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_lightningbolt.ogg, 60% |
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} |
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Wizard Lightning Bolt Hit |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_firebolt_hit.ogg, 100% |
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} |
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Wizard Meteor |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_meteor.ogg, 100% |
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} |
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Wizard Meteor Flames |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_meteor_lingering.ogg, 100% |
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} |
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Wizard Teleport |
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{ |
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# Specify file names, followed by volume % |
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# Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) |
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File[0] = wizard_teleport.ogg, 100% |
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} |
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} |
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