Reorganize data file specs and implement custom operator syntax
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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@ -21,12 +21,13 @@ INCLUDE_EMITTER_LIST
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//#define DEBUG_POS //Shows player position.
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//192x192
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const vi2d WINDOW_SIZE={24*15,24*10};
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vi2d WINDOW_SIZE={24*15,24*10};
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std::map<AnimationState,Animate2D::FrameSequence>ANIMATION_DATA;
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std::vector<Monster>MONSTER_LIST;
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std::vector<MonsterSpawner>SPAWNER_LIST;
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std::vector<std::shared_ptr<DamageNumber>>DAMAGENUMBER_LIST;
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std::vector<std::unique_ptr<Bullet>>BULLET_LIST;
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utils::datafile DATA;
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Crawler*game;
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Key Crawler::KEY_ABILITY1=Q;
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@ -38,18 +39,17 @@ Crawler::Crawler()
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{
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sAppName = "Crawler Concept";
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game=this;
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}
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bool Crawler::OnUserCreate(){
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utils::datafile::Read(DATA,"assets/config/configuration.txt");
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std::string CONFIG_PATH = GetString("config_path");
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std::string GFX_CONFIG = CONFIG_PATH + GetString("gfx_config");
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std::string CONFIG_PATH = "config_path"S;
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std::string GFX_CONFIG = CONFIG_PATH + "gfx_config"S;
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utils::datafile::Read(DATA,GFX_CONFIG);
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WINDOW_SIZE={"WINDOW_SIZE"i[0],"WINDOW_SIZE"i[1]};
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}
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bool Crawler::OnUserCreate(){
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InitializeLevel("assets/Campaigns/1_1.tmx",CAMPAIGN_1_1);
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player=std::make_unique<Warrior>();
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@ -1100,18 +1100,35 @@ std::string Crawler::GetString(std::string key){
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return DATA.GetProperty(key).GetString();
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}
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datafilestringdata Crawler::GetStringList(std::string key){
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return {DATA,key};
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}
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int Crawler::GetInt(std::string key){
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return DATA.GetProperty(key).GetInt();
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}
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datafileintdata Crawler::GetIntList(std::string key){
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return {DATA,key};
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}
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float Crawler::GetFloat(std::string key){
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return DATA.GetProperty(key).GetReal();
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}
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datafilefloatdata Crawler::GetFloatList(std::string key){
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return {DATA,key};
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}
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double Crawler::GetDouble(std::string key){
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return DATA.GetProperty(key).GetReal();
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}
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datafiledoubledata Crawler::GetDoubleList(std::string key){
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return {DATA,key};
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}
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int main()
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{
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Crawler demo;
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@ -1120,3 +1137,35 @@ int main()
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return 0;
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}
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datafilestringdata operator ""s(const char*key,std::size_t len){
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return {DATA,std::string(key,len)};
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}
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datafileintdata operator ""i(const char*key,std::size_t len){
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return {DATA,std::string(key,len)};
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}
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datafilefloatdata operator ""f(const char*key,std::size_t len){
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return {DATA,std::string(key,len)};
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}
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datafiledoubledata operator ""d(const char*key,std::size_t len){
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return {DATA,std::string(key,len)};
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}
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std::string operator ""S(const char*key,std::size_t len){
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return DATA.GetProperty(std::string(key,len)).GetString();
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}
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int operator ""I(const char*key,std::size_t len){
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return DATA.GetProperty(std::string(key,len)).GetInt();
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}
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float operator ""F(const char*key,std::size_t len){
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return DATA.GetProperty(std::string(key,len)).GetReal();
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}
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double operator ""D(const char*key,std::size_t len){
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return DATA.GetProperty(std::string(key,len)).GetReal();
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}
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@ -52,7 +52,6 @@ private:
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int bridgeLayerIndex=-1;
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float bridgeFadeFactor=0.f;
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void InitializeClassAbilities();
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utils::datafile DATA;
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public:
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Crawler();
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bool OnUserCreate() override;
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@ -101,7 +100,28 @@ public:
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void PopulateRenderLists(std::vector<Monster*>&monstersBeforeLower,std::vector<Monster*>&monstersBeforeUpper,std::vector<Monster*>&monstersAfterLower,std::vector<Monster*>&monstersAfterUpper,std::vector<Bullet*>&bulletsLower,std::vector<Bullet*>&bulletsUpper,std::vector<Effect*>&backgroundEffectsLower,std::vector<Effect*>&backgroundEffectsUpper,std::vector<Effect*>&foregroundEffectsLower,std::vector<Effect*>&foregroundEffectsUpper);
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void ChangePlayerClass(Class cl);
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std::string GetString(std::string key);
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datafilestringdata GetStringList(std::string key);
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int GetInt(std::string key);
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datafileintdata GetIntList(std::string key);
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float GetFloat(std::string key);
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datafilefloatdata GetFloatList(std::string key);
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double GetDouble(std::string key);
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datafiledoubledata GetDoubleList(std::string key);
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};
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//Read a string array from the config.
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datafilestringdata operator ""s(const char*key,std::size_t len);
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//Read an int array from the config.
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datafileintdata operator ""i(const char*key,std::size_t len);
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//Read a float array from the config.
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datafilefloatdata operator ""f(const char*key,std::size_t len);
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//Read a double array from the config.
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datafiledoubledata operator ""d(const char*key,std::size_t len);
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//Read a string key from the config.
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std::string operator ""S(const char*key,std::size_t len);
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//Read an integer key from the config.
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int operator ""I(const char*key,std::size_t len);
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//Read a float key from the config.
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float operator ""F(const char*key,std::size_t len);
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//Read a double key from the config.
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double operator ""D(const char*key,std::size_t len);
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@ -1,2 +1,7 @@
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config_path = assets/config/
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# 360x240 is 15x10 tiles of visibility.
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WINDOW_SIZE = 360,240
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# Graphics Loading Config
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gfx_config = gfx/gfx.txt
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@ -64,6 +64,42 @@ David Barr, aka javidx9, <20>OneLoneCoder 2019, 2020, 2021, 2022
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namespace olc::utils
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{
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class datafilestringdata
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{
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std::reference_wrapper<datafile>data;
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std::string key;
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public:
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inline datafilestringdata(datafile&dat,std::string key)
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:data(dat),key(key){};
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std::string operator[](int index){data.get().GetIndexedProperty(key,index).GetString();};
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};
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class datafileintdata
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{
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std::reference_wrapper<datafile>data;
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std::string key;
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public:
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inline datafileintdata(datafile&dat,std::string key)
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:data(dat),key(key){};
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int operator[](int index){data.get().GetIndexedProperty(key,index).GetInt();};
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};
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class datafilefloatdata
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{
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std::reference_wrapper<datafile>data;
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std::string key;
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public:
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inline datafilefloatdata(datafile&dat,std::string key)
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:data(dat),key(key){};
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float operator[](int index){data.get().GetIndexedProperty(key,index).GetReal();};
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};
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class datafiledoubledata
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{
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std::reference_wrapper<datafile>data;
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std::string key;
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public:
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inline datafiledoubledata(datafile&dat,std::string key)
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:data(dat),key(key){};
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double operator[](int index){data.get().GetIndexedProperty(key,index).GetReal();};
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};
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class datafile
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{
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public:
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@ -118,6 +154,11 @@ namespace olc::utils
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return m_vContent.size();
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}
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inline std::vector<std::string> GetValues() const
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{
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return m_vContent;
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}
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// Checks if a property exists - useful to avoid creating properties
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// via reading them, though non-essential
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inline bool HasProperty(const std::string& sName) const
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