Returning to camp no longer rewards you stage items. Changed CloseAllMenus() to actually call CloseMenu() multiple times instead to prevent lockouts while holding down menu buttons and having menus closed on (such as getting hit by enemy attacks while in the pause menu). Release Build 7646.
if(Component<MenuLabel>(LEVEL_COMPLETE,"Stage Complete Label")->GetLabel()!="Stage Summary"){//If the label says stage summary, we didn't actually the level. Don't reward any stage items to the player.