diff --git a/Adventures in Lestoria/Monster.cpp b/Adventures in Lestoria/Monster.cpp index 7292b0ae..aadb95b1 100644 --- a/Adventures in Lestoria/Monster.cpp +++ b/Adventures in Lestoria/Monster.cpp @@ -1256,7 +1256,10 @@ void Monster::ApplyMark(float time,uint8_t stackCount){ break; } } - }else AddBuff(BuffType::TRAPPER_MARK,time,stackCount); + }else{ + AddBuff(BuffType::TRAPPER_MARK,time,stackCount); + SoundEffect::PlaySFX("Lock On",GetPos()); + } markApplicationTimer=0.5f; } diff --git a/Adventures in Lestoria/Trapper.cpp b/Adventures in Lestoria/Trapper.cpp index 9e83e4dd..a4dfe514 100644 --- a/Adventures in Lestoria/Trapper.cpp +++ b/Adventures in Lestoria/Trapper.cpp @@ -84,7 +84,7 @@ void Trapper::InitializeClassAbilities(){ #pragma region Trapper Right-click Ability (Sprint) Trapper::rightClickAbility.action= [](Player*p,vf2d pos={}){ - SoundEffect::PlaySFX("Adrenaline Rush",SoundEffect::CENTERED); + SoundEffect::PlaySFX("Sprint",SoundEffect::CENTERED); p->AddBuff(BuffType::SPEEDBOOST,"Trapper.Right Click Ability.Movement Speed Buff"_f[1],"Trapper.Right Click Ability.Movement Speed Buff"_f[0]/100.f); for(int i:std::ranges::iota_view(0,50)){ float size{util::random_range(0.4f,0.8f)}; diff --git a/Adventures in Lestoria/Version.h b/Adventures in Lestoria/Version.h index bdff4aaa..8aaca7e1 100644 --- a/Adventures in Lestoria/Version.h +++ b/Adventures in Lestoria/Version.h @@ -39,7 +39,7 @@ All rights reserved. #define VERSION_MAJOR 1 #define VERSION_MINOR 2 #define VERSION_PATCH 3 -#define VERSION_BUILD 10302 +#define VERSION_BUILD 10303 #define stringify(a) stringify_(a) #define stringify_(a) #a diff --git a/Adventures in Lestoria/assets/config/audio/events.txt b/Adventures in Lestoria/assets/config/audio/events.txt index 025e1bb0..9bbeede9 100644 --- a/Adventures in Lestoria/assets/config/audio/events.txt +++ b/Adventures in Lestoria/assets/config/audio/events.txt @@ -156,6 +156,12 @@ Events # Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) File[0] = levelup.ogg, 100% } + Lock On + { + CombatSound = True + # Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) + File[0] = lockon.ogg, 100% + } Menu Navigate { # Muted for now. @@ -300,6 +306,12 @@ Events File[1] = slime_walk2.ogg, 10% File[2] = slime_walk3.ogg, 10% } + Sprint + { + CombatSound = True + # Specify file names, followed by volume %. Optional min and max pitch adjustment (Defaults are 90%,110%) + File[0] = adrenaline_rush.ogg, 60%, 110%, 130% + } Stone Land { CombatSound = True diff --git a/Adventures in Lestoria/assets/sounds/lockon.ogg b/Adventures in Lestoria/assets/sounds/lockon.ogg new file mode 100644 index 00000000..a994f208 Binary files /dev/null and b/Adventures in Lestoria/assets/sounds/lockon.ogg differ diff --git a/x64/Release/Adventures in Lestoria.exe b/x64/Release/Adventures in Lestoria.exe index 7933ff27..fb49c0d2 100644 Binary files a/x64/Release/Adventures in Lestoria.exe and b/x64/Release/Adventures in Lestoria.exe differ