The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
37 lines
895 B
37 lines
895 B
12 months ago
|
Level Up stats:
|
||
|
Sword Class: Hp 9 Atk 2
|
||
|
Bow Class: Hp 7 Atk 3
|
||
|
Staff Class: Hp 5 Atk 4
|
||
|
|
||
|
Armor Damage Reduction has 2 values. min. reduction and max. reduction.
|
||
|
Every time the player takes damage the damage gets reduced by a random amount between those 2 values.
|
||
|
min reduction:
|
||
|
1 def = 0.05%
|
||
|
max reduction:
|
||
|
first 10 def = 1 def = 1%
|
||
|
10%
|
||
|
10-30 = 1 def = 0.5%
|
||
|
10%
|
||
|
30-70 = 1 def = 0.25%
|
||
|
10%
|
||
|
70-150 = 1 def = 0.125%
|
||
|
10%
|
||
|
150-310 = 1 def = 0.0625%
|
||
|
10%
|
||
|
310-950 = 1 def = 0.03125% (20% instead of 10% in this bracket)
|
||
|
20%
|
||
|
950-1000 = 1 def = 0.1%
|
||
|
5%
|
||
|
1000 def = cap
|
||
|
|
||
|
75% total
|
||
|
|
||
|
Damage Reduction with Armor is applied multiplicative with other Damage Reduction effects.
|
||
|
Every other Damage Redcution is Additive and capped at 75%.
|
||
|
(All Dmg. Reduction buffs)
|
||
|
|
||
|
|
||
|
Max Armor Roll + capped damage reduction therefore reduce damage by 93.75 (87.5%??).
|
||
|
|
||
|
|
||
|
Every dmg number after reduction is rounded up. dmg cant be 0.
|