# pragma region License
/*
License ( OLC - 3 )
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Copyright 2024 Joshua Sigona < sigonasr2 @ gmail . com >
Redistribution and use in source and binary forms , with or without modification ,
are permitted provided that the following conditions are met :
1. Redistributions or derivations of source code must retain the above copyright
notice , this list of conditions and the following disclaimer .
2. Redistributions or derivative works in binary form must reproduce the above
copyright notice . This list of conditions and the following disclaimer must be
reproduced in the documentation and / or other materials provided with the distribution .
3. Neither the name of the copyright holder nor the names of its contributors may
be used to endorse or promote products derived from this software without specific
prior written permission .
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS " AS IS " AND ANY
EXPRESS OR IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED . IN NO EVENT
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT , INDIRECT ,
INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES ( INCLUDING , BUT NOT LIMITED
TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ; LOSS OF USE , DATA , OR PROFITS ; OR
BUSINESS INTERRUPTION ) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY , WHETHER IN
CONTRACT , STRICT LIABILITY , OR TORT ( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE .
Portions of this software are copyright © 2024 The FreeType
Project ( www . freetype . org ) . Please see LICENSE_FT . txt for more information .
All rights reserved .
*/
# pragma endregion
# include "Menu.h"
# include "EnhancementStatsLabel.h"
# include "RequiredMaterialsList.h"
# include "Item.h"
INCLUDE_ITEM_DATA
using A = Attribute ;
void Menu : : InitializeConsumableCraftItemWindow ( ) {
static bool incrementButtonDisabled = false ;
Menu * consumableCraftItemWindow = CreateMenu ( CONSUMABLE_CRAFT_ITEM , CENTERED , { 240 , 96 } ) ;
consumableCraftItemWindow - > ADD ( " Item Name Header " , MenuLabel ) ( geom2d : : rect < float > { { 2 , - 4 } , { consumableCraftItemWindow - > size . x - 4 , 12 } } , " Item Name " , 1.0f , ComponentAttr : : SHADOW | ComponentAttr : : OUTLINE | ComponentAttr : : BACKGROUND ) END ;
static auto GetQuantity = [ & ] ( ) {
return std : : stoi ( Component < MenuLabel > ( CONSUMABLE_CRAFT_ITEM , " Amount to Craft Amount Label " ) - > GetLabel ( ) ) ;
} ;
static auto UpdateMenu = [ & ] ( std : : string_view label ) {
uint8_t qty = std : : stoi ( std : : string ( label ) ) ;
const std : : string & item = Component < MenuLabel > ( CONSUMABLE_CRAFT_ITEM , " Item Name Header " ) - > GetString ( A : : ITEM_NAME ) ;
bool canCraft = Item ( qty , item ) . CanEnhanceItem ( qty ) ;
std : : string colorCode = " " ;
if ( ! canCraft ) colorCode = " #FF0000 " ;
Component < RequiredMaterialsList > ( CONSUMABLE_CRAFT_ITEM , " Required Materials List " ) - > SetQuantity ( qty ) ;
Component < MenuComponent > ( CONSUMABLE_CRAFT_ITEM , " Craft Button " ) - > SetGrayedOut ( ! canCraft ) ;
} ;
consumableCraftItemWindow - > ADD ( " Amount to Craft Label " , MenuLabel ) ( geom2d : : rect < float > { { 4 , 34 } , { 188 , 12 } } , " Craft Amount " , 1.0f , ComponentAttr : : LEFT_ALIGN | ComponentAttr : : SHADOW ) END ;
consumableCraftItemWindow - > ADD ( " Amount to Craft Amount Label " , MenuLabel ) ( geom2d : : rect < float > { { consumableCraftItemWindow - > size . x / 2 + 48 , 34 } , { 32 , 12 } } , " 1 "
, UpdateMenu , 1.0f , ComponentAttr : : SHADOW | ComponentAttr : : OUTLINE | ComponentAttr : : FIT_TO_LABEL ) END ;
consumableCraftItemWindow - > ADD ( " Increase Craft amount Button " , MenuComponent ) ( geom2d : : rect < float > { { consumableCraftItemWindow - > size . x / 2 + 80 + 2 , 34 } , { 12 , 12 } } , " + " , [ & ] ( MenuFuncData data ) {
uint8_t qty = std : : clamp ( GetQuantity ( ) + 1 , 1 , 99 ) ;
if ( ! incrementButtonDisabled ) {
Component < MenuLabel > ( CONSUMABLE_CRAFT_ITEM , " Amount to Craft Amount Label " ) - > SetLabel ( std : : to_string ( qty ) ) ;
}
incrementButtonDisabled = false ;
return true ;
} ) END ;
consumableCraftItemWindow - > ADD ( " Decrease Craft amount Button " , MenuComponent ) ( geom2d : : rect < float > { { consumableCraftItemWindow - > size . x / 2 + 48 - 14 , 34 } , { 12 , 12 } } , " - " , [ ] ( MenuFuncData data ) {
uint8_t qty = std : : clamp ( GetQuantity ( ) - 1 , 1 , 99 ) ;
if ( ! incrementButtonDisabled ) {
Component < MenuLabel > ( CONSUMABLE_CRAFT_ITEM , " Amount to Craft Amount Label " ) - > SetLabel ( std : : to_string ( qty ) ) ;
}
incrementButtonDisabled = false ;
return true ;
} ) END ;
consumableCraftItemWindow - > ADD ( " Materials Requirement Outline " , MenuComponent ) ( geom2d : : rect < float > { { 2 , 86 - 18 } , { consumableCraftItemWindow - > size . x - 4 , 26 } } , " " , DO_NOTHING , ButtonAttr : : UNSELECTABLE ) END ;
consumableCraftItemWindow - > ADD ( " Required Materials Label " , MenuLabel ) ( geom2d : : rect < float > { { 4 , 80 - 18 } , { consumableCraftItemWindow - > size . x - 8 , 0 } } , " Required Materials " , 1.0f , ComponentAttr : : SHADOW ) END ;
consumableCraftItemWindow - > ADD ( " Required Materials List " , RequiredMaterialsList ) ( geom2d : : rect < float > { { 4 , 88 - 18 } , { consumableCraftItemWindow - > size . x - 8 , 22 } } , Item : : BLANK ) END ;
consumableCraftItemWindow - > ADD ( " Back Button " , MenuComponent ) ( geom2d : : rect < float > { { 36 , 116 - 18 } , { 48 , 12 } } , " Back " , [ ] ( MenuFuncData data ) { Menu : : CloseMenu ( ) ; return true ; } ) END ;
consumableCraftItemWindow - > ADD ( " Craft Button " , MenuComponent ) ( geom2d : : rect < float > { { consumableCraftItemWindow - > size . x - 84 , 116 - 18 } , { 48 , 12 } } , " Craft " , [ ] ( MenuFuncData data ) {
const std : : weak_ptr < Item > item = Component < RequiredMaterialsList > ( CONSUMABLE_CRAFT_ITEM , " Required Materials List " ) - > GetItem ( ) ;
uint8_t qty = stoi ( Component < MenuLabel > ( CONSUMABLE_CRAFT_ITEM , " Amount to Craft Amount Label " ) - > GetLabel ( ) ) ;
if ( item . lock ( ) - > CanEnhanceItem ( qty ) ) {
item . lock ( ) - > EnhanceItem ( qty ) ;
}
data . component . lock ( ) - > SetGrayedOut ( ! item . lock ( ) - > CanEnhanceItem ( qty ) ) ;
Menu : : CloseMenu ( ) ;
return true ;
} ) END ;
consumableCraftItemWindow - > SetupKeyboardNavigation (
[ ] ( MenuType type , Data & returnData ) { //On Open
if ( Component < MenuComponent > ( type , " Craft Button " ) - > IsGreyedOut ( ) ) {
returnData = " Back Button " ;
} else {
returnData = " Craft Button " ;
}
} ,
{ //Button Key
{ game - > KEY_START , { [ ] ( MenuFuncData data ) {
if ( Component < MenuComponent > ( data . menu . GetType ( ) , " Craft Button " ) - > IsGreyedOut ( ) ) {
return " " ;
} else {
return " Craft Button " ;
}
} , [ ] ( MenuType type ) {
Component < MenuComponent > ( type , " Craft Button " ) - > Click ( ) ;
} } } ,
{ { game - > KEY_SHOULDER , Pressed } , { " Qty Up/Down " , [ ] ( MenuType type ) { } } } ,
{ { game - > KEY_FASTSCROLLDOWN , PressedDAS } , { " " , [ ] ( MenuType type ) {
Component < MenuComponent > ( type , " Increase Craft amount Button " ) - > Click ( ) ;
if ( Component < MenuComponent > ( type , " Craft Button " ) - > IsGreyedOut ( ) ) {
Component < MenuComponent > ( type , " Decrease Craft amount Button " ) - > Click ( ) ;
}
} } } ,
{ { game - > KEY_FASTSCROLLUP , PressedDAS } , { " " , [ ] ( MenuType type ) {
bool foundValidAmt = ! Component < MenuComponent > ( type , " Craft Button " ) - > IsGreyedOut ( ) ;
Component < MenuComponent > ( type , " Decrease Craft amount Button " ) - > Click ( ) ;
if ( foundValidAmt & & Component < MenuComponent > ( type , " Craft Button " ) - > IsGreyedOut ( ) ) {
Component < MenuComponent > ( type , " Increase Craft amount Button " ) - > Click ( ) ;
}
} } } ,
{ { game - > KEY_SCROLL , Pressed } , { " Navigate " , [ ] ( MenuType type ) { } } } ,
{ game - > KEY_BACK , { " Back " , [ ] ( MenuType type ) {
Menu : : CloseMenu ( ) ;
} } } ,
{ { game - > KEY_CONFIRM , PressedDAS } , { " " , [ ] ( MenuType type ) {
if ( Menu : : menus [ type ] - > GetSelection ( ) . expired ( ) ) return ;
incrementButtonDisabled = false ;
if ( Menu : : menus [ type ] - > GetSelection ( ) . lock ( ) - > GetName ( ) = = " Increase Craft amount Button " ) {
Component < MenuComponent > ( type , " Increase Craft amount Button " ) - > Click ( ) ;
if ( Component < MenuComponent > ( type , " Craft Button " ) - > IsGreyedOut ( ) ) {
Component < MenuComponent > ( type , " Decrease Craft amount Button " ) - > Click ( ) ;
}
} else
if ( Menu : : menus [ type ] - > GetSelection ( ) . lock ( ) - > GetName ( ) = = " Decrease Craft amount Button " ) {
bool foundValidAmt = ! Component < MenuComponent > ( type , " Craft Button " ) - > IsGreyedOut ( ) ;
Component < MenuComponent > ( type , " Decrease Craft amount Button " ) - > Click ( ) ;
if ( foundValidAmt & & Component < MenuComponent > ( type , " Craft Button " ) - > IsGreyedOut ( ) ) {
Component < MenuComponent > ( type , " Increase Craft amount Button " ) - > Click ( ) ;
}
}
incrementButtonDisabled = true ; //We handled the clicks ourselves, we don't want it to cause another click on release.
} } } ,
{ game - > KEY_CONFIRM , { " Select " , [ ] ( MenuType type ) { } } } ,
}
, { //Button Navigation Rules
{ " Back Button " , {
. up = " Decrease Craft amount Button " ,
. down = " Decrease Craft amount Button " ,
. left = " Craft Button " ,
. right = " Craft Button " , } } ,
{ " Craft Button " , {
. up = " Increase Craft amount Button " ,
. down = " Increase Craft amount Button " ,
. left = " Back Button " ,
. right = " Back Button " , } } ,
{ " Increase Craft amount Button " , {
. up = " Craft Button " ,
. down = " Craft Button " ,
. left = " Decrease Craft amount Button " ,
. right = " Decrease Craft amount Button " , } } ,
{ " Decrease Craft amount Button " , {
. up = " Back Button " ,
. down = " Back Button " ,
. left = " Increase Craft amount Button " ,
. right = " Increase Craft amount Button " , } } ,
} ) ;
}