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/*
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License (OLC-3)
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~~~~~~~~~~~~~~~
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Copyright 2018 - 2022 OneLoneCoder.com
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions or derivations of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions or derivative works in binary form must reproduce the above
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copyright notice. This list of conditions and the following disclaimer must be
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reproduced in the documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors may
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be used to endorse or promote products derived from this software without specific
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prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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*/
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#include "Monster.h"
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#include "DEFINES.h"
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#include "olcUTIL_DataFile.h"
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INCLUDE_DATA
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int Monster::STRATEGY::_GetInt(Monster&m,std::string param,int strategyNumber,int index){
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if(DATA["Monsters"][std::to_string(m.id)].HasProperty(param)){
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return DATA["Monsters"][std::to_string(m.id)].GetProperty(param).GetInt(index);
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} else {
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return DATA["MonsterStrategy"][std::to_string(strategyNumber)].GetProperty(param).GetInt(index);
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}
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}
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float Monster::STRATEGY::_GetFloat(Monster&m,std::string param,int strategyNumber,int index){
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if(DATA["Monsters"][std::to_string(m.id)].HasProperty(param)){
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return DATA["Monsters"][std::to_string(m.id)].GetProperty(param).GetReal(index);
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} else {
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return DATA["MonsterStrategy"][std::to_string(strategyNumber)].GetProperty(param).GetReal(index);
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}
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}
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std::string Monster::STRATEGY::_GetString(Monster&m,std::string param,int strategyNumber,int index){
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if(DATA["Monsters"][std::to_string(m.id)].HasProperty(param)){
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return DATA["Monsters"][std::to_string(m.id)].GetProperty(param).GetString(index);
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} else {
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return DATA["MonsterStrategy"][std::to_string(strategyNumber)].GetProperty(param).GetString(index);
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}
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}
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void Monster::STRATEGY::RUN_STRATEGY(Monster&m,float fElapsedTime){
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switch(m.strategy){
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case 0:{//Run Towards
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Monster::STRATEGY::RUN_TOWARDS(m,fElapsedTime,m.strategy);
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}break;
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case 1:{//Shoot Afar
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Monster::STRATEGY::SHOOT_AFAR(m,fElapsedTime,m.strategy);
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}break;
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case 2:{//Turret
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Monster::STRATEGY::TURRET(m,fElapsedTime,m.strategy);
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}break;
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case 3:{//Slime King
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Monster::STRATEGY::SLIMEKING(m,fElapsedTime,m.strategy);
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}break;
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case 4:{//Run Away Strategy
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Monster::STRATEGY::RUN_AWAY(m,fElapsedTime,m.strategy);
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}break;
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}
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}
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