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ItemDatabase
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{
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Small Health Potion
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{
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ItemScript = Restore
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Description = Restores 40 health points.
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HP Restore = 40
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Medium Health Potion
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{
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ItemScript = Restore
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Description = Restores 100 health points.
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HP Restore = 100
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Large Health Potion
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{
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ItemScript = Restore
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Description = Restores 320 health points.
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HP Restore = 320
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Small Mana Potion
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{
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ItemScript = Restore
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Description = Restores 40 mana points.
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MP Restore = 40
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Medium Mana Potion
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{
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ItemScript = Restore
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Description = Restores 100 mana points.
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MP Restore = 100
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Large Mana Potion
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{
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ItemScript = Restore
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Description = Restores 320 mana points.
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MP Restore = 320
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 1
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 2
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 3
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 4
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 5
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 6
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 7
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 8
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 9
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 10
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 11
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 12
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 13
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 14
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 15
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 16
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 17
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 18
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 19
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Dummy Item 20
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{
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ItemScript = Restore
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HP Restore = 1
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Description = Does nothing apparently.
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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}
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Bandages
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{
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ItemScript = Restore
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Description = Restores 10% health points.
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HP % Restore = 10%
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Cast Time = 1.0
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Cooldown Time = 5.0
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ItemCategory = Consumables
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}
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Green Slime Remains
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{
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Description = The remains of a green slime. It stares at you intently.
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ItemCategory = Materials
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}
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Blue Slime Remains
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{
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Description = The remains of a blue slime. It stares at you intently.
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ItemCategory = Materials
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}
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Red Slime Remains
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{
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Description = The remains of a red slime. It stares at you intently.
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ItemCategory = Materials
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}
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Logs
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{
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Description = A small unrefined pile of logs.
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ItemCategory = Materials
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}
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Green Gemstone
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{
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Description = Radiating with energy from the forest, it is used to refine stronger equipment.
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ItemCategory = Materials
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}
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}
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