The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
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22 lines
611 B
22 lines
611 B
1 year ago
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#pragma once
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#include "MenuComponent.h"
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#include "DEFINES.h"
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#include "Crawler.h"
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INCLUDE_game
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class MenuIconButton:public MenuComponent{
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private:
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Decal*icon;
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public:
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inline MenuIconButton(geom2d::rect<float>rect,Decal*icon,MenuFunc onClick)
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:MenuComponent(rect,"",onClick),icon(icon){}
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protected:
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virtual void inline Update(Crawler*game)override{
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MenuComponent::Update(game);
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}
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virtual void inline Draw(Crawler*game,vf2d parentPos)override{
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MenuComponent::Draw(game,parentPos);
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game->DrawRotatedDecal(parentPos+rect.middle(),icon,0,icon->sprite->Size()/2);
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}
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};
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