The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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45 lines
707 B
45 lines
707 B
2 years ago
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#include "olcPixelGameEngine.h"
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enum MonsterStrategy{
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RUN_TOWARDS,
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SHOOT_AFAR
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};
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struct MonsterData{
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private:
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int hp;
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int atk;
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float moveSpd;//1.0=100%
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float size;
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MonsterStrategy strategy;
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public:
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MonsterData(){};
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MonsterData(int hp,int atk,float moveSpd=1.0f,float size=1.0f,MonsterStrategy strategy=RUN_TOWARDS):
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hp(hp),atk(atk),moveSpd(moveSpd),size(size),strategy(strategy){}
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int GetHealth(){
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return hp;
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}
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int GetAttack(){
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return atk;
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}
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float GetMoveSpdMult(){
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return moveSpd;
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}
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float GetSizeMult(){
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return size;
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}
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MonsterStrategy GetAIStrategy(){
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return strategy;
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}
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};
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enum MonsterName{
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SLIME_GREEN,
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SLIME_BLUE,
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SLIME_RED,
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SLIME_YELLOW,
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};
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struct Monster{
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};
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