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Wizard
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{
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ClassName = Wizard
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Auto Attack
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{
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DamageMult = 1
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Radius = 100
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Speed = 200
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Cooldown = 0.85
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# When bullet makes contact, how fast the bullet will fade out.
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BulletHitFadeoutTime = 0.2
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# How much time passes before another particle spawns from the bullet.
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ParticleFrequency = 0.03
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# Specify a minimum and maximum range
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ParticleLifetimeRange = 0,1
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ParticleSizeRange = 0,2
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ParticleFadeoutTime = 0.5
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ParticleSpeedRange = -30,30
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SplashEffectFadeoutTime = 0.25
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}
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Right Click Ability
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{
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Name = Teleport
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Cooldown = 8
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Mana Cost = 5
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#RGB Values. Color 1 is the left side of the bar, Color 2 is the right side.
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Cooldown Bar Color 1 = 0, 0, 64, 255
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Cooldown Bar Color 2 = 0, 0, 128, 255
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Precast Time = 0
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Casting Range = 0
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Casting Size = 0
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TeleportRange = 650
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AnimationTime = 0.35
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IframeTime = 0.35
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# The minimum tile range required for a teleport.
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TilesMin = 1
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# The maximum tile range a teleport is allowed to go.
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TilesMax = 8
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# Number of teleport particles to spawn.
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ParticleCount = 16
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ParticleRange = 33.33
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ParticleLifetimeMin = 0
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ParticleLifetimeMax = 0.3
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ParticleSize = 0.3
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ParticleFadetime = 0.2
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ParticleSpeedMin = -5
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ParticleSpeedMax = 5
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ParticleColor = 0, 0, 0, 255
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}
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Ability 1
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{
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Name = Firebolt
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Cooldown = 6
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Mana Cost = 30
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#RGB Values. Color 1 is the left side of the bar, Color 2 is the right side.
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Cooldown Bar Color 1 = 64, 0, 0, 255
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Cooldown Bar Color 2 = 128, 0, 0, 255
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Precast Time = 0
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Casting Range = 0
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Casting Size = 0
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# Damage multiplier of the initial hit.
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InitialDamageMult = 1
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BulletSpeed = 275
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Radius = 100
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#Coloring of the bullet.
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BulletColor = 240, 120, 60, 255
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}
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Ability 2
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{
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Name = Lightning Bolt
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Cooldown = 6
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Mana Cost = 25
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#RGB Values. Color 1 is the left side of the bar, Color 2 is the right side.
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Cooldown Bar Color 1 = 64, 0, 0, 255
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Cooldown Bar Color 2 = 128, 0, 0, 255
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Precast Time = 0
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Casting Range = 0
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Casting Size = 0
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# Damage multiplier of the initial hit.
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DamageMult = 4
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BulletSpeed = 230
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Radius = 100
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#Coloring of the bullet.
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BulletColor = 255, 255, 255, 255
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}
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Ability 3
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{
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Name = Meteor
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Cooldown = 40
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Mana Cost = 75
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#RGB Values. Color 1 is the left side of the bar, Color 2 is the right side.
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Cooldown Bar Color 1 = 64, 0, 0, 255
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Cooldown Bar Color 2 = 128, 0, 0, 255
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Precast Time = 1.5
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Casting Range = 900
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Casting Size = 400
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}
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}
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