The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Crawler/TestMenu.cpp

26 lines
888 B

#include "Crawler.h"
#include "MenuComponent.h"
Menu*Menu::InitializeTestMenu(){
Menu*testMenu=new Menu(CENTERED,{24*8,24*6});
MenuFunc quitWindow=[](MenuFuncData data){
data.menu.stack.clear();
};
testMenu->AddComponent("Close",new MenuComponent(TEST,{{24*1,24*1},{24*2,24*1}},"Close",quitWindow));
MenuFunc doNothing=[](MenuFuncData data){};
testMenu->AddComponent("Test",new MenuComponent(TEST,{{24*4,24*1},{24*3,24*1}},"Test",doNothing));
MenuFunc HurtPlayer=[](MenuFuncData data){
data.game->GetPlayer()->Hurt(20,data.game->GetPlayer()->OnUpperLevel(),data.game->GetPlayer()->GetZ());
};
testMenu->AddComponent("Hurt Player",new MenuComponent(TEST,{{24*4,24*3},{24*3,24*1}},"Hurt Player",HurtPlayer));
testMenu->AddComponent("Open SubMenu",new MenuComponent(TEST,{{24*2,24*4.5},{24*4,24*1}},"Open Another\n Menu",TEST_2,doNothing));
return testMenu;
}