The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Crawler/MonsterAttribute.cpp

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160 B

#include "MonsterAttribute.h"
_ATTRIBUTE Attribute::IFRAME_TIME_UPON_HIT{ATTRIBUTE_TYPE::FLOAT};
_ATTRIBUTE Attribute::SHOOT_RING_TIMER{ATTRIBUTE_TYPE::FLOAT};