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#pragma region License
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/*
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License (OLC-3)
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~~~~~~~~~~~~~~~
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Copyright 2018 - 2024 OneLoneCoder.com
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions or derivations of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions or derivative works in binary form must reproduce the above
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copyright notice. This list of conditions and the following disclaimer must be
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reproduced in the documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors may
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be used to endorse or promote products derived from this software without specific
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prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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Portions of this software are copyright <EFBFBD> 2023 The FreeType
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
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All rights reserved.
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*/
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#pragma endregion
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#ifndef OLC_PGEX_TTF_H
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#define OLC_PGEX_TTF_H
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#include "olcUTIL_Geometry2D.h"
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#include "olcPixelGameEngine.h"
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#ifdef WIN32
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#include <ft2build.h>
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#pragma comment(lib, "freetype.lib")
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#else
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#include <freetype2/ft2build.h>
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#endif
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#include <iostream>
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#include <limits>
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#include <string>
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#include <vector>
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#include FT_FREETYPE_H
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#include FT_GLYPH_H
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namespace olc {
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struct FontRect {
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olc::vi2d offset;
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olc::vi2d size;
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};
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class Font : public olc::PGEX {
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public:
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Font() = default;
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~Font() {
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if (fontFace != nullptr) {
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FT_Done_Face(fontFace);
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}
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}
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Font(std::string path, int fontSize) : fontSize(fontSize) {
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FT_Error error = FT_New_Face(library, path.c_str(), 0, &fontFace);
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error = FT_Set_Pixel_Sizes(fontFace, 0, fontSize*4);
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}
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Font(const Font &other) = delete;
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Font(Font &&other) {
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fontFace = other.fontFace;
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fontSize = other.fontSize;
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fallbacks = std::move(other.fallbacks);
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other.fontFace = nullptr;
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other.fallbacks.clear();
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}
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Font &operator=(const Font &other) = delete;
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Font &operator=(Font &&other) {
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fontFace = other.fontFace;
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fontSize = other.fontSize;
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fallbacks = std::move(other.fallbacks);
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other.fontFace = nullptr;
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other.fallbacks.clear();
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return *this;
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}
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private:
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FontRect _GetStringBounds(std::u32string string, float angle = 0.0f) {
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FT_Matrix rotMat;
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rotMat.xx = (FT_Fixed)(std::cos(angle) * 0x10000L);
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rotMat.xy = (FT_Fixed)(-std::sin(angle) * 0x10000L);
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rotMat.yx = (FT_Fixed)(std::sin(angle) * 0x10000L);
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rotMat.yy = (FT_Fixed)(std::cos(angle) * 0x10000L);
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FT_Vector pen;
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pen.x = 0;
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pen.y = 0;
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olc::FontRect rect;
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int intMax = std::numeric_limits<int>::max();
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int intMin = std::numeric_limits<int>::min();
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int minX = intMax;
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int minY = intMax;
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int maxX = intMin;
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int maxY = intMin;
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Font *prevToUse = nullptr;
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int skip=0;
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for (size_t i = 0; i < string.size(); i++) {
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char32_t chr = string[i];
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if(skip){
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skip--;
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continue;
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}
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if(chr=='\r')continue;
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else if(chr<0)continue;
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else if (chr=='#')
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{
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skip=6;
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continue;
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}
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int prevmaxX=maxX;
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Font *toUse = this;
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FT_UInt chrIndex = GetCharIndex(chr);
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if (chrIndex == 0) {
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for (auto &font : fallbacks) {
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FT_UInt fbChr = font.GetCharIndex(chr);
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if (fbChr != 0) {
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chrIndex = fbChr;
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toUse = &font;
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}
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}
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}
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if (prevToUse == toUse) {
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FT_Vector kern;
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FT_Get_Kerning(fontFace, string[i - 1], chr,
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FT_KERNING_DEFAULT, &kern);
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pen.x += kern.x;
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pen.y += kern.y;
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}
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FT_Set_Transform(toUse->fontFace, &rotMat, &pen);
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FT_Error error = FT_Load_Char(toUse->fontFace, chr, FT_LOAD_RENDER);
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FT_GlyphSlot slot = toUse->fontFace->glyph;
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FT_Glyph glyph;
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FT_Get_Glyph(slot, &glyph);
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FT_BBox bbox;
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FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_GRIDFIT, &bbox);
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if (bbox.xMin < minX) {
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minX = bbox.xMin;
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}
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if (bbox.xMax > maxX) {
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maxX = bbox.xMax;
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}
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if (bbox.yMin < minY) {
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minY = bbox.yMin;
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}
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if (bbox.yMax > maxY) {
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maxY = bbox.yMax;
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}
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pen.x += slot->advance.x;
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pen.y += slot->advance.y;
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if(chr=='\n'){
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int scaled_line_spacing = fontFace->size->metrics.height;
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pen.y -=scaled_line_spacing;
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maxX=prevmaxX; //Since this character is getting ignored, we need to revert back to the previous max X.
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pen.x=minX;
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}
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FT_Done_Glyph(glyph);
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}
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minX /= 64;
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minY /= 64;
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maxX /= 64;
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maxY /= 64;
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return olc::FontRect{{minX, -maxY}, {maxX - minX, maxY - minY}};
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}
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public:
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FontRect GetStringBounds(std::u32string string, float angle = 0.0f) {
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FontRect temp=_GetStringBounds(string,angle);
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return {temp.offset/4,{temp.size/4}};
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}
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olc::Sprite *RenderStringToSprite(std::u32string string,
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olc::Pixel color) {
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olc::FontRect rect = _GetStringBounds(string);
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olc::Sprite *sprite = new olc::Sprite{rect.size.x, rect.size.y};
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for (int x = 0; x < rect.size.x; x++) {
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for (int y = 0; y < rect.size.y; y++) {
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sprite->SetPixel(x, y, olc::BLANK);
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}
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}
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FT_Vector pen;
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pen.x = -rect.offset.x;
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pen.y = (pge->ScreenHeight() + rect.offset.y) * 64;
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olc::Pixel::Mode prevMode = pge->GetPixelMode();
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pge->SetPixelMode(olc::Pixel::ALPHA);
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olc::Font *prevToUse = nullptr;
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Pixel textCol=color;
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int skip=0;
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for (size_t i = 0; i < string.size(); i++) {
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char32_t chr = string[i];
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const auto hexToNumber=[](char c){
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if(c<='9')return c-'0';
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return (c-'A')+10;
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};
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if(skip){
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skip--;
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continue;
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}
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if(chr=='\r')continue;
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else if (chr>=-128&&chr<-105)
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{
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textCol={PixelGameEngine::charToColor[chr].r,PixelGameEngine::charToColor[chr].g,PixelGameEngine::charToColor[chr].b,color.a};
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continue;
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}
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else if (chr==Color::Reset[0])
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{
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textCol=color;
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continue;
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}
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else if (chr=='#')
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{
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skip=6;
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textCol=BLACK;
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for(int j=1;j<7;j++){
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if(j<3){
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textCol.r*=16;
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textCol.r+=hexToNumber(string[i+j]);
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}else
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if(j<5){
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textCol.g*=16;
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textCol.g+=hexToNumber(string[i+j]);
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}else{
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textCol.b*=16;
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textCol.b+=hexToNumber(string[i+j]);
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}
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}
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if(textCol==WHITE)textCol=color;
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continue;
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}
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Font *toUse = this;
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FT_UInt chrIndex = GetCharIndex(chr);
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if (chrIndex == 0) {
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for (auto &font : fallbacks) {
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FT_UInt fbChr = font.GetCharIndex(chr);
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if (fbChr != 0) {
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chrIndex = fbChr;
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toUse = &font;
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}
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}
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}
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if (prevToUse == toUse) {
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FT_Vector kern;
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FT_Get_Kerning(fontFace, string[i - 1], chr,
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FT_KERNING_DEFAULT, &kern);
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pen.x += kern.x;
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pen.y += kern.y;
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}
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FT_Set_Transform(toUse->fontFace, nullptr, &pen);
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FT_Error error = FT_Load_Char(toUse->fontFace, chr,
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FT_LOAD_RENDER | FT_LOAD_COLOR);
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FT_Bitmap bmp = toUse->fontFace->glyph->bitmap;
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FT_GlyphSlot slot = toUse->fontFace->glyph;
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pen.x += toUse->fontFace->glyph->advance.x;
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pen.y += toUse->fontFace->glyph->advance.y;
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if(chr=='\n'){
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int scaled_line_spacing = fontFace->size->metrics.height;
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pen.y -=scaled_line_spacing;
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pen.x=rect.offset.x;
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} else {
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DrawBitmapTo(slot->bitmap_left,
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pge->ScreenHeight() - slot->bitmap_top, bmp, textCol,
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sprite);
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}
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}
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pge->SetPixelMode(prevMode);
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return sprite;
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}
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olc::Decal *RenderStringToDecal(std::u32string string,
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olc::Pixel color) {
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Sprite *sprite = RenderStringToSprite(string, color);
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olc::Decal *decal = new olc::Decal{sprite};
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return decal;
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}
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olc::Renderable RenderStringToRenderable(std::u32string string,
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olc::Pixel color) {
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Sprite *sprite = RenderStringToSprite(string, color);
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olc::Renderable renderable;
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renderable.Create(sprite->width, sprite->height);
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for (int x = 0; x < sprite->width; x++) {
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for (int y = 0; y < sprite->height; y++) {
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renderable.Sprite()->SetPixel(x, y, sprite->GetPixel(x, y));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
delete sprite;
|
|
|
|
|
|
|
|
|
|
renderable.Decal()->Update();
|
|
|
|
|
|
|
|
|
|
return renderable;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AddFallbackFont(std::string path) {
|
|
|
|
|
fallbacks.emplace_back(path, fontSize);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::u32string GetFontName(){
|
|
|
|
|
std::string name=fontFace->family_name;
|
|
|
|
|
return std::u32string(name.begin(),name.end());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static bool init() {
|
|
|
|
|
FT_Error error = FT_Init_FreeType(&library);
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
void DrawBitmap(int x, int y, FT_Bitmap bmp, olc::Pixel color) {
|
|
|
|
|
switch (bmp.pixel_mode) {
|
|
|
|
|
case FT_PIXEL_MODE_MONO:
|
|
|
|
|
for (size_t bx = 0; bx < bmp.width; bx++) {
|
|
|
|
|
for (size_t by = 0; by < bmp.rows; by++) {
|
|
|
|
|
int byteOffset = bx / 8;
|
|
|
|
|
char byte = bmp.buffer[by * bmp.pitch + byteOffset];
|
|
|
|
|
bool val = (byte >> (7 - bx % 8)) & 1;
|
|
|
|
|
if (val) {
|
|
|
|
|
pge->Draw(x + bx, y + by, color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case FT_PIXEL_MODE_GRAY:
|
|
|
|
|
for (size_t bx = 0; bx < bmp.width; bx++) {
|
|
|
|
|
for (size_t by = 0; by < bmp.rows; by++) {
|
|
|
|
|
uint8_t byte = bmp.buffer[by * bmp.pitch + bx];
|
|
|
|
|
if (byte == 0) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
color.a = 255;
|
|
|
|
|
pge->Draw(x + bx, y + by, color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case FT_PIXEL_MODE_GRAY2: break;
|
|
|
|
|
case FT_PIXEL_MODE_GRAY4: break;
|
|
|
|
|
case FT_PIXEL_MODE_LCD: break;
|
|
|
|
|
case FT_PIXEL_MODE_LCD_V: break;
|
|
|
|
|
case FT_PIXEL_MODE_BGRA:
|
|
|
|
|
for (size_t bx = 0; bx < bmp.width; bx++) {
|
|
|
|
|
for (size_t by = 0; by < bmp.rows; by++) {
|
|
|
|
|
olc::Pixel pixel{
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 2],
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 1],
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 0],
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 3],
|
|
|
|
|
};
|
|
|
|
|
pge->Draw(x + bx, y + by, pixel);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
void DrawBitmapTo(int x, int y, FT_Bitmap bmp, olc::Pixel color,
|
|
|
|
|
olc::Sprite *sprite) {
|
|
|
|
|
switch (bmp.pixel_mode) {
|
|
|
|
|
case FT_PIXEL_MODE_MONO:
|
|
|
|
|
for (size_t bx = 0; bx < bmp.width; bx++) {
|
|
|
|
|
for (size_t by = 0; by < bmp.rows; by++) {
|
|
|
|
|
int byteOffset = bx / 8;
|
|
|
|
|
char byte = bmp.buffer[by * bmp.pitch + byteOffset];
|
|
|
|
|
bool val = (byte >> (7 - bx % 8)) & 1;
|
|
|
|
|
if (val) {
|
|
|
|
|
sprite->SetPixel(x + bx, y + by, color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case FT_PIXEL_MODE_GRAY:
|
|
|
|
|
for (size_t bx = 0; bx < bmp.width; bx++) {
|
|
|
|
|
for (size_t by = 0; by < bmp.rows; by++) {
|
|
|
|
|
uint8_t byte = bmp.buffer[by * bmp.pitch + bx];
|
|
|
|
|
if (byte == 0) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
color.a = byte;
|
|
|
|
|
sprite->SetPixel(x + bx, y + by, color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case FT_PIXEL_MODE_GRAY2: break;
|
|
|
|
|
case FT_PIXEL_MODE_GRAY4: break;
|
|
|
|
|
case FT_PIXEL_MODE_LCD: break;
|
|
|
|
|
case FT_PIXEL_MODE_LCD_V: break;
|
|
|
|
|
case FT_PIXEL_MODE_BGRA:
|
|
|
|
|
for (size_t bx = 0; bx < bmp.width; bx++) {
|
|
|
|
|
for (size_t by = 0; by < bmp.rows; by++) {
|
|
|
|
|
olc::Pixel pixel{
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 2],
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 1],
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 0],
|
|
|
|
|
bmp.buffer[by * bmp.pitch + bx * 4 + 3],
|
|
|
|
|
};
|
|
|
|
|
sprite->SetPixel(x + bx, y + by, pixel);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FT_UInt GetCharIndex(char32_t charCode) {
|
|
|
|
|
return FT_Get_Char_Index(fontFace, charCode);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FT_Face fontFace = nullptr;
|
|
|
|
|
std::vector<Font> fallbacks;
|
|
|
|
|
int fontSize;
|
|
|
|
|
|
|
|
|
|
static FT_Library library;
|
|
|
|
|
};
|
|
|
|
|
} // namespace olc
|
|
|
|
|
|
|
|
|
|
#ifdef OLC_PGEX_TTF
|
|
|
|
|
#undef OLC_PGEX_TTF
|
|
|
|
|
|
|
|
|
|
FT_Library olc::Font::library;
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#endif
|