The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
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8 lines
211 B
8 lines
211 B
1 year ago
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#pragma once
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#include "Bullet.h"
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struct EnergyBolt:public Bullet{
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float lastParticleSpawn=0;
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EnergyBolt(vf2d pos,vf2d vel,float radius,int damage,Pixel col=WHITE);
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void Update(float fElapsedTime)override;
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};
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