The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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#pragma once
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#define INCLUDE_ANIMATION_DATA extern std::map<AnimationState,Animate2D::FrameSequence>ANIMATION_DATA;
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#define INCLUDE_MONSTER_LIST extern std::vector<Monster>MONSTER_LIST;
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#define INCLUDE_SPAWNER_LIST extern std::vector<MonsterSpawner>SPAWNER_LIST;
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#define INCLUDE_DAMAGENUMBER_LIST extern std::vector<DamageNumber>DAMAGENUMBER_LIST;
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#define INCLUDE_game extern Crawler*game;
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#define INCLUDE_MONSTER_DATA extern std::map<MonsterName,MonsterData>MONSTER_DATA;
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#define INCLUDE_BULLET_LIST extern std::vector<std::unique_ptr<Bullet>>BULLET_LIST;
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#define INCLUDE_CLASS_DATA extern std::map<Class,std::unique_ptr<ClassData>>CLASS_DATA;
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#define INCLUDE_PARTICLE_LIST extern std::vector<Particle>PARTICLE_LIST;
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#define INCLUDE_EMITTER_LIST extern std::vector<std::unique_ptr<Emitter>>EMITTER_LIST;
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#define ACCESS_PLAYER Player&p=game->GetPlayer();
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#define INFINITE 999999
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