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ThemeGlobal
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{
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# How long it takes for the fade-in/fade-out effect to occur.
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HighlightTime = 0.2
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# How much the R,G,B color components of a menu are multiplied to unfocused windows.
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MenuUnfocusedColorMult = 0.4
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# Amount of time to hold down an element before a press becomes a drag.
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MenuHoldTime = 0.1
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# How fast the menu scrolls via Scroll Wheel
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MenuScrollWheelSpeed = 8
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# How fast the menu scrolls via clicking the Scroll Arrow Buttons
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MenuButtonScrollSpeed = 16
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# How far the mouse has to move before mouse mode becomes active from keyboard/controller input mode.
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MouseActivationDistance = 8
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# How many slots wide the inventory list is.
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InventoryWidth = 5
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# How tall the view is for the inventory window (before scrolling)
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InventoryHeight = 3
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# Space between each item slot.
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InventoryItemSpacing = 8
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# Size of each button.
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InventoryButtonSize = 24
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}
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Themes
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{
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# Provide the patch image names without the .png extensions.
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BlueDefault
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{
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filename = 9patch
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ButtonColor = 0,0,64,255
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HighlightColor = 0,200,200,255
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# If set to 0, stretches the edges and center instead of tiling it.
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Tiled = 1
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# Specifying a custom background from the assets directory uses that instead.
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#CustomBack = image.png
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}
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Purple
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{
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filename = 9patch_2
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ButtonColor = 40,16,71,255
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HighlightColor = 192,128,238,255
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# If set to 0, stretches the edges and center instead of tiling it.
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Tiled = 1
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# Specifying a custom background from the assets directory uses that instead.
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#CustomBack = themes/testback.png
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}
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NicoPink
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{
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filename = 9patch_3
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ButtonColor = 208,73,182,255
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HighlightColor = 255,239,232,255
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# If set to 0, stretches the edges and center instead of tiling it.
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Tiled = 0
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# Specifying a custom background from the assets directory uses that instead.
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CustomBack = themes/testback.png
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}
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NicoPinkTiled
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{
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filename = 9patch_4
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ButtonColor = 208,73,182,255
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HighlightColor = 255,239,232,255
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# If set to 0, stretches the edges and center instead of tiling it.
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Tiled = 1
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# Specifying a custom background from the assets directory uses that instead.
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CustomBack = themes/testtiledback.png
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}
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}
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