AdventuresInLestoria/Crawler/MainMenuWindow.cpp

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#pragma once
#include "Crawler.h"
#include "DEFINES.h"
#include "Menu.h"
#include "MenuLabel.h"
INCLUDE_game
typedef Attribute A;
void Menu::InitializeMainMenuWindow(){
Menu*mainMenuWindow=CreateMenu(MAIN_MENU,CENTERED,game->GetScreenSize()-vi2d{4,4});
}