The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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306 lines
7.5 KiB
306 lines
7.5 KiB
12 months ago
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Equipment
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{
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Wooden Sword
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,Move Spd %
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StatValues[0] = 5,5,0
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StatValues[1] = 10,6,1
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StatValues[2] = 15,7,2
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StatValues[3] = 20,8,3
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StatValues[4] = 25,9,4
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StatValues[5] = 30,10,5
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StatValues[6] = 80,11,6
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StatValues[7] = 115,12,7
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StatValues[8] = 150,13,8
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StatValues[9] = 160,14,9
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StatValues[10] = 170,15,10
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}
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Wooden Bow
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,Move Spd %
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StatValues[0] = 5,5,0
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StatValues[1] = 10,6,1
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StatValues[2] = 15,7,2
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StatValues[3] = 20,8,3
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StatValues[4] = 25,9,4
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StatValues[5] = 30,10,5
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StatValues[6] = 80,11,6
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StatValues[7] = 115,12,7
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StatValues[8] = 150,13,8
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StatValues[9] = 160,14,9
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StatValues[10] = 170,15,10
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}
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Wooden Staff
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,Move Spd %
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StatValues[0] = 5,5,0
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StatValues[1] = 10,6,1
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StatValues[2] = 15,7,2
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StatValues[3] = 20,8,3
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StatValues[4] = 25,9,4
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StatValues[5] = 30,10,5
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StatValues[6] = 80,11,6
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StatValues[7] = 115,12,7
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StatValues[8] = 150,13,8
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StatValues[9] = 160,14,9
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StatValues[10] = 170,15,10
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}
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Steel Sword
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,Defense
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StatValues[0] = 26,5,5
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StatValues[1] = 31,6,10
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StatValues[2] = 36,7,20
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StatValues[3] = 41,8,30
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StatValues[4] = 46,9,40
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StatValues[5] = 51,10,50
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StatValues[6] = 90,11,60
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StatValues[7] = 120,12,70
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StatValues[8] = 150,13,80
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StatValues[9] = 160,14,90
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StatValues[10] = 170,15,100
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}
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Steel Bow
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,Defense
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StatValues[0] = 26,5,5
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StatValues[1] = 31,6,10
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StatValues[2] = 36,7,20
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StatValues[3] = 41,8,30
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StatValues[4] = 46,9,40
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StatValues[5] = 51,10,50
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StatValues[6] = 90,11,60
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StatValues[7] = 120,12,70
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StatValues[8] = 150,13,80
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StatValues[9] = 160,14,90
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StatValues[10] = 170,15,100
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}
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Steel Staff
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,Defense
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StatValues[0] = 26,5,5
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StatValues[1] = 31,6,10
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StatValues[2] = 36,7,20
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StatValues[3] = 41,8,30
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StatValues[4] = 46,9,40
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StatValues[5] = 51,10,50
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StatValues[6] = 90,11,60
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StatValues[7] = 120,12,70
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StatValues[8] = 150,13,80
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StatValues[9] = 160,14,90
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StatValues[10] = 170,15,100
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}
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Shell Sword
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,CDR,Mana
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StatValues[0] = 47,5,0,0
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StatValues[1] = 52,6,2,1
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StatValues[2] = 57,7,4,2
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StatValues[3] = 62,8,6,3
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StatValues[4] = 67,9,8,4
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StatValues[5] = 72,10,10,5
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StatValues[6] = 100,11,12,6
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StatValues[7] = 125,12,14,7
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StatValues[8] = 150,13,16,8
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StatValues[9] = 160,14,18,9
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StatValues[10] = 170,15,20,10
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}
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Shell Bow
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,CDR,Mana
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StatValues[0] = 47,5,0,0
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StatValues[1] = 52,6,2,1
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StatValues[2] = 57,7,4,2
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StatValues[3] = 62,8,6,3
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StatValues[4] = 67,9,8,4
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StatValues[5] = 72,10,10,5
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StatValues[6] = 100,11,12,6
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StatValues[7] = 125,12,14,7
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StatValues[8] = 150,13,16,8
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StatValues[9] = 160,14,18,9
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StatValues[10] = 170,15,20,10
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}
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Shell Staff
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate,CDR,Mana
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StatValues[0] = 47,5,0,0
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StatValues[1] = 52,6,2,1
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StatValues[2] = 57,7,4,2
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StatValues[3] = 62,8,6,3
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StatValues[4] = 67,9,8,4
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StatValues[5] = 72,10,10,5
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StatValues[6] = 100,11,12,6
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StatValues[7] = 125,12,14,7
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StatValues[8] = 150,13,16,8
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StatValues[9] = 160,14,18,9
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StatValues[10] = 170,15,20,10
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}
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Bone Sword
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate
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StatValues[0] = 68,10
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StatValues[1] = 73,12
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StatValues[2] = 78,14
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StatValues[3] = 83,16
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StatValues[4] = 88,18
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StatValues[5] = 93,20
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StatValues[6] = 110,22
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StatValues[7] = 125,24
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StatValues[8] = 150,26
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StatValues[9] = 160,28
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StatValues[10] = 170,30
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}
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Bone Bow
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate
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StatValues[0] = 68,10
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StatValues[1] = 73,12
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StatValues[2] = 78,14
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StatValues[3] = 83,16
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StatValues[4] = 88,18
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StatValues[5] = 93,20
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StatValues[6] = 110,22
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StatValues[7] = 125,24
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StatValues[8] = 150,26
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StatValues[9] = 160,28
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StatValues[10] = 170,30
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}
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Bone Staff
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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StatValues = Attack,Crit Rate
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StatValues[0] = 68,10
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StatValues[1] = 73,12
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StatValues[2] = 78,14
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StatValues[3] = 83,16
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StatValues[4] = 88,18
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StatValues[5] = 93,20
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StatValues[6] = 110,22
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StatValues[7] = 125,24
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StatValues[8] = 150,26
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StatValues[9] = 160,28
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StatValues[10] = 170,30
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}
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Laser Sword
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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# Attack Speed Increase reduces Cooldown of LeftClick Attacks (0.1 sec in this case)
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StatValues = Attack,Crit Rate,Attack Spd
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StatValues[0] = 89,5,0.1
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StatValues[1] = 95,6,0.1
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StatValues[2] = 101,7,0.1
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StatValues[3] = 107,8,0.1
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StatValues[4] = 113,9,0.1
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StatValues[5] = 119,10,0.1
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StatValues[6] = 130,11,0.1
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StatValues[7] = 140,12,0.1
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StatValues[8] = 150,13,0.1
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StatValues[9] = 160,14,0.1
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StatValues[10] = 170,15,0.1
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}
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Plasma Bow
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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# Attack Speed Increase reduces Cooldown of LeftClick Attacks (0.1 sec in this case)
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StatValues = Attack,Crit Rate,Attack Spd
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StatValues[0] = 89,5,0.1
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StatValues[1] = 95,6,0.1
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StatValues[2] = 101,7,0.1
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StatValues[3] = 107,8,0.1
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StatValues[4] = 113,9,0.1
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StatValues[5] = 119,10,0.1
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StatValues[6] = 130,11,0.1
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StatValues[7] = 140,12,0.1
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StatValues[8] = 150,13,0.1
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StatValues[9] = 160,14,0.1
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StatValues[10] = 170,15,0.1
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}
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Unknown Staff
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{
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Slot = Weapon
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ItemCategory = Equipment
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# Stat Values of the item based on Enhancement level.
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# See ItemSets.txt for valid stat names
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# Attack Speed Increase reduces Cooldown of LeftClick Attacks (0.1 sec in this case)
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StatValues = Attack,Crit Rate,Attack Spd
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StatValues[0] = 89,5,0.1
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StatValues[1] = 95,6,0.1
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StatValues[2] = 101,7,0.1
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StatValues[3] = 107,8,0.1
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StatValues[4] = 113,9,0.1
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StatValues[5] = 119,10,0.1
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StatValues[6] = 130,11,0.1
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StatValues[7] = 140,12,0.1
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StatValues[8] = 150,13,0.1
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StatValues[9] = 160,14,0.1
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StatValues[10] = 170,15,0.1
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}
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}
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